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Comments for Miragine War!

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TheRealBlinkin

Jan. 27, 2011

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(-18)

Johnbgood

Jan. 27, 2011

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(-12)

deleteduser

Jan. 27, 2011

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(-6)

razorborne

Jan. 27, 2011

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(-5)

deleteduser

Jan. 27, 2011

Under rating threshold (show) needs health bars and a way to make it more tactical (like order or positioning) other wise its just a spam war but i dont mind spam wars ^^ 5/5

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(1)

TheRo

Jan. 27, 2011

Under rating threshold (show) Great game, as some have said already, it needs a function to stop troop training and save up money, and a story mode would make it so much greater - Still, massive potential and already a 5/5 for me!

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(0)

Crimsonknight13

Jan. 27, 2011

Under rating threshold (show) excellent game. But could use some type of customization ability. Have lots of melee, little range. no archers, but all range is magic. and the only thing that is different for each side is color. well done, but far from perfect. 4/5

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deleteduser

Jan. 27, 2011

Under rating threshold (show) nice game but there could be more of a story to it...

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(471)

deleteduser

Jan. 27, 2011

Under rating threshold (show) I really don't like how it's randomized with AI units, so you never know what you're getting into... I'd also rather have an option of training no units at all so I may save up my money. Oh, and unit upgrades (Specific with attack, defense, speed, and costs) along with a campaign or some sort (Could have points to upgrade in multiplayer) would also improve this game. 4/5 :D

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(-1)

doncs

Jan. 27, 2011

Under rating threshold (show) this... game... ROCKS!!!!!!!!! 5/5

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(-1)

Anthill23

Jan. 27, 2011

Under rating threshold (show) Hero: "I think we killed them all". Knight: "you sure? that floaty crytal thingy is shooting at us and making more mummies." Hero: "Meh. Lets just kill them and beat up the floaty crytal thingy which has spawning powers." Knight:" but sir, tha floaty crystal thingy is shooting us." Hero: "did you just defy my orders?" Knight: "well i just dont like th-" Hero: "DO AS YOURE TOLD AND DONT QUESTION MY ORDER!!!!" Knight: "ok sir, i will tell our flaoty crystal thingy to spawn some troops." Hero "we have one to?" Knight: "yes." Hero: 'ok go and i will hold them off". "3 seconds later" Knight: "Jesus Christ man! you didnt have to die on us again!"

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(-2)

Azihar

Jan. 27, 2011

Under rating threshold (show) Good game, all you do is buy cheap melee units until you are winning, then slowly build up your range units. Just make sure you have enough melee to protect your range and soon you will start moving towards the enemy crystal. By then you will be building some stronger melee and range units to finish the game.

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OneLeggedRhino

Jan. 27, 2011

Under rating threshold (show) Migraine War is right. How are we supposed to know which units do what? Needs a much bigger tutorial.

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(41)

deleteduser

Jan. 27, 2011

Under rating threshold (show) any way to stop the units and save up?

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(60)

deleteduser

Jan. 27, 2011

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(-4)

ESVT

Jan. 27, 2011

Under rating threshold (show) There should be a game speed option

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(0)

cdazz74

Jan. 27, 2011

Under rating threshold (show) Good game, i can see it with a story mode that allows you to acquire or learn new soldiers. easiest way to win is to run newbie soldiers until u can amass a descent amount of heavy sword men. switch the sword men then rack up the cash per turn for a while. once i hit about 2.5-3k per turn i ran the vamps and then sword alternating.

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(1)

Dragondraikk

Jan. 27, 2011

Under rating threshold (show) For some reason I first misread this as Migraine War and was instantly reminded of incapacitating head-aches

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(4)

battlerram

Jan. 27, 2011

Under rating threshold (show) Age of war theme!!

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(1)

deleteduser

Jan. 27, 2011

Under rating threshold (show) the game's kind of like a slightly different rock/paper/scissors, you have to guess your enemies troops and if you have survivors fighting, get some stuff to compliment them. Also, cut the "I'm first/second" comment rubbish. This ain't funny-games.

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(7)

deleteduser

Jan. 27, 2011

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(-31)

pozuzi

Jan. 27, 2011

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(-31)

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