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just beat it. Last boss was... easy? I played a psionic - the third boss was all but impossible, and the sixth boss was very tough. Everything else went down in a try or two. Great game, best I've played here in a good while. :-)
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Gotta say... this game blew me away. It seemed simple enough but it became very strategic later on. This game get a 5/5... 10/5 if I could give it lol.
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great game, Juggernaut is the best class, no doubt about that. But then again I pwn all. DISTURBED FTFW!!!!! \m/ oh and btw 5/5
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5th boss with psionic is insanely difficult. you have to perfectly time everything and guess when he uses the heal to interrupt. still didn't win after 10+ attempts.
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very fun game. Not quite sure about the balance - I'm playing a Psionic, and while most everything has been easy so far, the third boss was virtually impossible. I suppose different classes will have trouble at different points, though. 5/5
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Very very good game had no problems going through on all classes, reminds me of some older game can't remember the name though...Very fun
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has anybody beaten the robot with the engineer? I don't know how many times ive tried but I can barely get it past half health...
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Okay...what is the secret to beating the third boss??!!?!?!?!!?!! I am really really REALLY fed up with getting my butt handed to me by him!!!
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*SPOILER* The way to the dog is (after the first forest, where you can only go north) north again (you'll be in a clearing), west (water), south (rocky), west (pine grove) and east (doggy!).
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I quite like the game, but there are some things I don't like. First, the items are all rather generic and weak. There are several items with different names but same effect. Please add some more variety, and add power to the rarer items (make them rarer too). Second, you're forced to train the few skills there are per level in order to survive, giving you no choice. It'd be nice if there were different skills or if you could choose to upgrade the skills you want and develop a strategy of your own. And third, I'm playing engineer and I've noticed no enemies have anti-psych or anti-tank abilities, only anti-gas, so its unfair to let you pick a class and then pit you against opponents who are all prepared to deal with it. I should have an advantage when fighting, say, mages who'd have only anti-mana spells. Please make enemies have spells appropriate to their own classes, so sometimes you'll face opponents who cannot harm you much, and sometimes opponents with the upper hand.
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I really like the writing and the visuals. But HOLY CRAPPY GAME BALANCE, BATMAN. The only way to beat an opponent is if you (not your character, YOU) are psychic and twitchy. Every skill the enemies use takes half the time to cast as yours, meaning that you need to START interrupting or countering what they do like 10 seconds before they cast. Lame.
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Yeah not really feeling this one, i like the story line and playability, however the combat leaves something to desire. If I want the same thing over and over and over ill play monsters den
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Cool game I guess 4/5 I am also adding it to my favorites. Its my first game I ever added to favorites. Its cool I think the music and gameplay is a 5/5
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Im sorry to say but this game is way too easy, make a hard mode and a extreme mode. but overall still a very good game i give it 5/5.
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great game bosses are hard, gameplay is simple yet involving, and lastly its interesting in all aspects a googleplex/5