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Arena Smackdown
Dude! You just completed the Arena Smackdown achievement in Talesworth Arena: Death Watch and won the Arena Smackdown badge and 30 points!
View all badges.
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Folks, the secret to this game is to look at the opponent's skills and decide which ones are the most dangerous. These are the skills that you have to save your stuns and interupts for. Personally, I found the engineer's campaign to be easiest.
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Is not that hard cmon try to make an estrategy to keep going. At least try it before saying that its an impossible game. Is not easy but it's a challenge wich requieres a little of your brain
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this had me suprised when i saw the first battle i was like wow this sucks but actually it is a pretty good game it deserves these badges and a card i also enjoy the storyline 5/5
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man that death watch is a &*^#$ when your fighting the last guy it was a close one i had 16 hp left -_- but i still won =D
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If anyone has problems getting the badges done, playthrough on easy and try to learn how the bosses work, and what strategy to use.
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I think it's a great game, 5/5, it's been keeping me entertained for a couple of hours in total, and if there were more classes to play i'd play 'em all for the fun ;) Great job.
BTW, i think the best part is that it doesn't just save the game on the browser, i can play from the same account at my girlfriends as long as i'm logged in :)
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a lot of people play this game and think it's too hard, it's a lot of the same people that play wow and think the gameplay is shawlow. this game is skill, flat out every time skill. if you're failing at it, you're doing something wrong.
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I need the possibility to arrange the buttons the way I want them to be.
And the strategy is really lost if the buttons keep flying around.
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Dude! You just completed the Rising Threat achievement in Talesworth Arena: Death Watch and won the Rising Threat badge and 15 points!
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Some say too hard. Others, too easy. Sounds like it's about right. It has a learning curve, even with particular opponents, but that just adds to the challenge. It might take me 5 or 6 tries to figure out an opponent. It's kind of like a timed puzzle challenge.
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Strategy is really lost in this sort of game. I can't, for the life of me, keep focused on this many skills, or use the wall of atoms at the right time or interrupt fast enough or anything!
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Suffers from the same fatal flaw as the first game: some enemies are redicilously hard to defeat. If you fight the same extremely hard enemy 2-3 times in arow your experence is destroyed, oputting you back to the beginning of your level.
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Buggy. Open the game in a new tab. Purchase an item or skill and then close the tab without exiting that screen of the game. When you open the game again you will have the item/skill and also the money you paid for it.
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Dude! You just completed the Engionicnaut Hero achievement in Talesworth Arena: Death Watch and won the Engionicnaut Hero badge and 30 points!
tips are in the forums.
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lvl 3 boss was this psychonic right? easy keep stunning or interuppting heal and attack all the time... u need some dmg luck :D
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This game is meant to be challenging, just because it's not as easy as most other flash games that a retarded ape could beat, doesn't mean it's bad.
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This game would be in the top 3 best games on Kongregate if it was Turn based.
There is a strategy behind a Turn Based game.
No one could possibly learn what 8 different moves do an when to counter them straight away aswell as using the right moves.
Its a click fest. You need to get beat of the bosses like 10 times just to figure out when he's gonna use somethin' and when. 4/5
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The games not hard its just you suck....you need to get a strategy and work out the enemies strategy...and bosses 1-7 are easy for all classes no matter what anyone says...
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I used jugglenaut and complete.
main strategy i use:
Get a stun on the mob then taunt then follow by 2 X weapons attack (jab if it's available). This will be your big attack. Then i'll either use the attack that slow the enemy or reflect a stun/damaging attack.