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Difficulty is a good level and pretty balanced. Boss 6 is pretty damn hard for psionic, though most other stuff is pretty easy. Engineer is def the easiest, with 2 quick interrupt spells you can manhandle most enemies pretty easy.
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nice game my opinion alot of work put in its cool how like for the juggernut when u do the attack when it says opening it does extra damage i thought was cool there should be more then one enemy to fight at a time and more team members to help you fight need potions for the non magic classes and spells for the magic classes 5/5 origanalality 4/5 for the no potions and no healing spells 5/5 for the quests and little things like the shells or the dark quest. Mostly 5/5 in all.
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'almost no luck involved'... When your boúttoms are scrambled instantly, and you're then blinded, I won't call that almost no luck. I didn't know what I was doing 80% of the fight against Jasper the Lich.
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Just completed it with engineer. It was incredibly enjoyable, this games very well designed, I can't think of anything bad about it...well, maybe add some sound effects, 5/5
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Dont know for the other 2 classes but with Psionik the game is damned too hard due to lack of instant/short cast insterrupts :/
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The underlying premise is good. The fact that "bounce buttons around the screen" mechanic even exists is annoying and detracts from the strategy, especially when you consider the fact it takes away from the potential of shortcut buttons; is there any other reason you can't use a numberpad to select skills? When you put this kind of game in real-time, don't allow repositioning of buttons, and don't allow for shortcuts, then the "strategy" takes a noticible hit, especially when you consider the existence of the interruption and reflection mechanics.
This game is decent, but it could be much, much better with fewer annoyance mechanics and a greater degree of customizing available within the interface itself.
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I did vote 3/5, but changed it to 1/5 after I decided this game sucks and isn't worth the time I'm already wasting on kongregate.
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Garok's Bane - a ring that reduces direct damage taken by 3 and resists blind spells 5% - costs 170g, while the Ring of Blind Resistance (identical stats, except 15%), costs only 108. ??
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really hard game me thinks... casting time should be generally longer. but altogether a very solid game with supreme choices in the quests, i.e. "help scare the woman" ;D
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Originally I rated this game a 5/5, but I had to lower my score once I encountered the skill scrambling effect. That's not good design
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Arena Smackdown
Dude! You just completed the Arena Smackdown achievement in Talesworth Arena: Death Watch and won the Arena Smackdown badge and 30 points!
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Folks, the secret to this game is to look at the opponent's skills and decide which ones are the most dangerous. These are the skills that you have to save your stuns and interupts for. Personally, I found the engineer's campaign to be easiest.
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Is not that hard cmon try to make an estrategy to keep going. At least try it before saying that its an impossible game. Is not easy but it's a challenge wich requieres a little of your brain