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Now usually I do an indepth review about all the problems with games( im an angry guy) but this game is a 5/5. Great job great combat, makes me think. I HEREBY APPROVE THIS AS ONE OF THE BEST GAMES ON KONG
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it's not much of a challenge. u just need to avoid doing stupid things like attacking when ur enemy uses reflect/stun immune. just buy lotsa unique items (orange colour) and u shuld be fine.
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Umm, Bolas were made orignaly to trip up wandering cattle in south america. Maybe you should give the bolas a chance to stun?
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Math wise, speed seems to be the winner. As a Jugger, All +direct dmg increases the standard attack by 68% dps over no equipment buffs. All spell casting speed increases the dmg by 33%. Taking into consideration that you use other skills beyond the standard attack I'd say speed is better.
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very nice done. looks awesome, sidestorys are good. and those little text each time u defeated a boss amkes u feel good. 5/5 only thing is that mouse slowing spell makes me scream in anger. Good job!!
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Pepe LePwned
Dude! You just completed the Pepe LePwned achievement in Talesworth Arena: Death Watch and won the Pepe LePwned badge and 5 points!
View all badges.
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bug?: if you quit in the middle of a match and are disoriented your skills stay in the random order the next time you load.
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In gear choices, would stacking % skill decreases in speed and cooldowns be better than increase/reduction in dmg? At lvl 5 I'm seeing a cap of about -25% casting time with all the right gear, or +25 dmg (direct or not) Unless the indirect dmg increases each tick I think the reduction in casting time is better suited for all classes. I'm really just thinking out loud at this point.. Any thoughts?