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There really should be some training mode next to Arena, because some enemy is too powerfull for me, and I can't do a thing :/
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A game has API when it has the green light on the top of the chat box, it doesn't necessarily have to have highscores implemented.
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How does this game have badges? It has no scores at the top of the chatbox, so it doesn't have API, so it shouldn't be able to have badges.
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I've got some bullcrap glitch where the music disapperared permanently (Switching music on and off doesnt work) and its still happening even when I refresh the game.
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It's kind of hard but still good. You should implement an un-queue system as well. In case of anybody clicking on their skills accidentally.
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King angusi, you get 30 points for winning once and thirty points for winning two more times. That's TWICE the amount of winning... however, the second time you will be better and quicker at it, and the third time even better and quicker at it, so imho, the badges are absolutely fine.
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Didn't want to comment until I played through the entire game; I just finished with Engineer, and I must say, it's as good as I expected, given the "taste" from the original Talesworth Arena. Thanks for putting in the time to make an excellent game!
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Regarding the badges I have a complaint! The last badge: Engionicnaut Hero Badge is 3x harder than the 2nd last badge: Arena Smackdown Badge. However they have the same difficultly! I think that either "Rising threat badge" should be deleted and "the Arena Smackdown Badge" should be a medium OR "Engionicnaut Hero Badge" should be an Impossible badge!!!
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lol @ losers who think it's luck based
the AI is very predictable and you always have the tools to beat any monster, it's more like a puzzle game with a foolproof solution to each monster
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To get dog go: North (only way you can go at start), North, West, South, West and East. If this helped please leave me a shout!
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LOL THIS GAME IS LIKE A YEAR OLD! its been on new grounds for a year now what took you so long. other then that good game needs badges :P MAKE A NEW ONE WHY DONT CHA?
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very cool 5/5. like the storyline & extras to go with it. finished engineer & juggernaught, now on to psionic. IMO its not hard just needs u to use your brain :) use your stun & get items that increase it!
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My Juggernaut (named JUGGERNAUT, I know it's a creative name) owned the ass of the death watch dude whose name I already forgot! Not really a problem, anyway I liked the game 5/5
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"If you’re playing on EASY, combat is just a click-fest with no strategy required. Easy is only suggested for gaming beginners."
Maybe the worst way to talk about a game that relies on so much luck
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just beat as juggernaut. took a while but level 10 was very easy. just get items that add to stun time bonus. Stun boss then taunt immediately, then start smacking it with ur sword/poison. then when it gets out, reflect or w/e, then repeat. beat him with like 500hp left.