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I like this game. The only thing I don't like is that it is actually not an 'idle' game. For me, an 'idle' game continues to play itself in the background, or, even better, when I'm offline. This game does neither. A game that you are required to play in order to progress cannot be called an 'idle' game. So the word 'idle' is a misnomer. But I won't let semantics distract me from the fact that this is a great game!
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was waiting a long time for a sequel to talesworth arena, this game is not really a sequel but its good to know that the quality devs are still making quality games :).
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This game is amazing, it kind of gives me the feel i am playing an actual MMO with out of the sub and it isn't some shitty F2P MMO either love it<3
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Great game so far. Is it possible to make it so we can access other box characters personal bag inventories when we click respective monitor though? I would love to rotate better inventory over to them without all the swapping. :D
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Uses far too much CPU time. Not sure if it's a leak (game's only been open a couple of hours), but it's variably up to 40% by itself, pretty close to most AAA games.
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"Ancient Glowing Logo" I KNOW WHAT THAT IS! I've seen it so many times cheese louise you people must be as old as I am.
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nice game. plz change the balance so that low lvl quests get finished faster. You lvl up but gathering basic materials takes longer and longer
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im enjoying the start of the game so far, would it be possible for the characters to wear their armour/helm/weapon/shield?
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It doesn't feel rewarding.. even after long long grind, everything was still the same.. yea, Ive got lvl 22 and I could buy some expensive upgrades.. which did almost nothing.. You can craft.. but then you drop something better that you can craft, so that's loosing its purpose.. Idk.. nice graphics tho
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Well, this game has honestly come as a welcome surprise. The idle game scheme has tended to be pretty bland, and I keep getting hit with surprise after surprise with this one; Instead of doing the same thing over and over for incrementation, a new fresh layer is added on of things for you to do. ...atleast so far! It's honestly refreshing to see a game that's focused more on being silly (and almost self aware in a way) rather than "Do XYZ forever to upgrade it". I look forward to seeing more stuff like this in the future.
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"please wait..." with the last update.... if i am not logged in in kong, there is a message that i have to be logged in - but if i am, it doesn't load.
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ENOUGH OF THESE IDOL "GAMES!" Ffs they're not even real games. Also these pixelated graphics and cheap music is old and lame.
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Unlocked warlock, +5% EXP per quest. See! This is the smallest number of advantage that I've never seen. This game is creative to make people replay the game, 5/5 Good atmosphere for an idle game. I just skip the fact that my SLEEP button needs 1 hour to restore. And if I click on it for more, maybe "2 hours" or "4 hours" are going on. Laughing my a$$ off.
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trash developer: hmmm, me need some way to force people to pay me $10 every other day in order to advance gameplay faster than a slug, got any ideas what my overpriced currency should be? Drunken roommate: lul tacos. trash developer: That's a great idea! Drunken roommate: zzzzzz
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Wait for "DONE" 2 seconds, Wait for "NEXT + DONE" 4 seconds, that's why I am using autoclicker.....just for NEXT + DONE this crazy thing.
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when you brag about how crafting is actually useful in your game, but the penalty for gathering crafting ingrediants is so high that it actually makes crafting the worst thing in the game, and potentially the worst crafting system i've ever seen in any game ever, you gather materials from completing quests, but gathering materials makes you slow down on questing so much even at 20%, which is 1 material per quest, that you're better off just not crafting anything at all and just going for the higher questing speed to get higher level faster, even though leveling up gives you a massive debuff per level that it makes it the worst level up system i've ever seen in any game ever, it's still better than wasting time doing any form of crafting.
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my only problem so far is why the hell does leveling up make me quest slower? shouldn't it do the opposite? since i'm, you know, stronger, not weaker
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Somehow it reminded me Lineage 2 Revolution, a mobile MMORPG that basically plays itself except for a few clicks here and there lol never thought of it as an idle game 'til now.
I like the music, brings me old memories and reminds me the music of Zelda games, really great.
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Enjoying this game very much. First idle game that can keep me interested. Future idea: add shop items that upgrade the game room of the player visually too (nicer walls, desk, pc, ...) with a bonus to make it worth buying ofc ;)
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It's really hard to double-click things to equip them. I often have to try many times before one of my attempts succeeds.
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I'll tell you my opinion about this game, now that I've.. one moment, need to empty my backpack. Right, my opinion on this game is that.. moment, gotta clear out my backpack. Okay.. I think the game is very.. darnit, backpack is full again. I give up.
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It'd be nice if we had a 'Master Save' system, I didn't like coming back after 4 days, and seeing my Warrior at lvl 32 with no perks from before.. I left with him and a ranger ready for another toon... Not liking the loss of progress. Makes me not want to spend a few Kreds for a bonus. Please fix this.
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Not sure if mentioned elsewhere, but an option to prevent selling your lvl 60 hand picked epics in the Auction House when they all get auto unequipped, similar to the save epic button when vendor trashing, would be great :P PS.I like your game