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Comments for Deadly Neighbors 2

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bransalvation

Aug. 02, 2012

Under rating threshold (show) aw I think the cat got nerfed! I did so much damage when people were on bleed status :(

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(2)

fearcircia

Aug. 02, 2012

Under rating threshold (show) There's no way gabriel's team is legitimate lol

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(4)

deleteduser

Aug. 02, 2012

Under rating threshold (show) The item Pet Bird no longer adds 25 HP to cats , needs to be changed.

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(1)

deleteduser

Aug. 02, 2012

Under rating threshold (show) Real Player vs Player would be sweet !!!! No challenge fighting the A.I. +1

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(2)

mysticshroom

Aug. 02, 2012

Under rating threshold (show) welp, made an all dogs team and beat every top rated teams, feel like a cheater now.

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(1)

GarfieldMasterX

Aug. 02, 2012

Under rating threshold (show) The music is too depressing and its too hard for a perfect character design. But the game is still pretty cool.

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(3)

mysticshroom

Aug. 02, 2012

Under rating threshold (show) don't add vampires...add werewolves, they are WAAAAY cooler.

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(3)

cskaggs

Aug. 01, 2012

Under rating threshold (show) Add a class that has more control / denial aspects. I was thinking something like an Ultimate Ability that allows you to hypnotize and then use one of the other team's characters for a turn. I was thinking Dracula / vampires, but I like the idea of normal characters that could be in a neighborhood. Maybe a psychotherapist.

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(-1)

Agonet9090

Aug. 01, 2012

Under rating threshold (show) oh no Miltovcocktails

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(1)

deskup

Aug. 01, 2012

Under rating threshold (show) Would add a bit of tactic if all melee characters had one free 50% damage counter. Would actually add reasons to gank up on enemy instead of going 1v1 XD

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(0)

hydrohawk1

Aug. 01, 2012

Under rating threshold (show) Pleas add vampires

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(0)

eeetttyyy

Aug. 01, 2012

Under rating threshold (show) Emos are just a weird and disturbing class. They attack is weak but their upgrades all deal with death. They can deal extra damage and automatically kill their ability reload time. When all else fails for them, they can release a 150 hp demon that acts like a second life. The demon can help destroy the opponent's range units since it has as much movement as a maxed out cat. The mere fact that they deal with health, or rather, the lack of it. Many of their upgrades only work when other's health get below 50%.

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(3)

eeetttyyy

Aug. 01, 2012

Under rating threshold (show) Zombies are a super powerful class. They have passive health regeneration as well as leeching abilities. They can easily regain health, making them hard to kill. Their special can summon up to 3 zombies with 105 health each. This allows you to efficiently destroy the enemy by overwhelming them using your sheer numbers. Their attack changes under different conditions. For example, when burning, they gain hp instead of losing it. Finally, their health can go into the 400s making them almost impossible to kill in one on one combat.

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(3)

eeetttyyy

Aug. 01, 2012

Under rating threshold (show) Zombie special ability, summon 3 zombies with 35 health plus 35 more health per dead enemy. Tinker special ability, summons a sentry turret that shoots at random enemies every second. Bruiser special ablilty, damages all enemies on screen as well as stun for 3 seconds.

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(1)

sreyri

Aug. 01, 2012

Under rating threshold (show) uhh noo.. why my family resetting -.-

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(0)

GuriSeboso

Aug. 01, 2012

Under rating threshold (show) Oh ok, I can upload a new family. it just costs 50 coins. :) *grind, grind*

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(0)

GuriSeboso

Aug. 01, 2012

Under rating threshold (show) I miss a button, or a command, to make me build new "boss" neighbors in the same game. It could even be another fight against a player family.

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(1)

Developer response from nerdook

it's there. 50 coins, after you defeat any player family.

eeetttyyy

Aug. 01, 2012

Under rating threshold (show) Maybe new unit: Housekeeper. Throws things as well as melee damage. Abilities: vase throw (splash adjacent damage).

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(2)

eeetttyyy

Aug. 01, 2012

Under rating threshold (show) Overpowered units: Zombie, Tinker, Emo, Cat. Zombie for massive offense and tank. Tinker for delay and stun. Emo for demon and specials, Cats for hit and run.

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(0)

MATH1A5

Aug. 01, 2012

Under rating threshold (show) Putis badges ! EX : 1º kill all 15 families 2º have all stamps

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(1)

RaytheMobster

Aug. 01, 2012

Under rating threshold (show) This would be quite a lot of work but perhaps a way to play other people online?

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(0)

Evernewb

Aug. 01, 2012

Under rating threshold (show) also, thanks for the respose.

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(0)

Evernewb

Aug. 01, 2012

Under rating threshold (show) so far I'm 47/47 reflected by cutters that reflect at least once, I would expect some skew from failed reflections being counted as cutters without the tweak but this is way past "seems that way".

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(0)

Evernewb

Aug. 01, 2012

Under rating threshold (show) opponents really don't seem to get the same set of tweaks, the cutters deflection rate being 100% for ai is one of the more obvious examples...

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(0)

Developer response from nerdook

it's not 100%. It just seems that way, because they have the second deflection upgrade.

Evernewb

Aug. 01, 2012

Under rating threshold (show) enemy throwers in endless seem to have the old 2.5 sec cd and the speed boost available, please fix one way or the other.

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(0)

deleteduser

Aug. 01, 2012

Under rating threshold (show) Ugh. Pyros have to be the most frustrating part about this game. GRRRR!

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(1)

finlandrules112

Aug. 01, 2012

Under rating threshold (show) i beated the unbeatable family

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(1)

deleteduser

Aug. 01, 2012

Under rating threshold (show) Well, if that's the case there really IS no point to me writing any more guides, huh? Oh well, it was fun while it lasted, I guess

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(1)

Developer response from nerdook

whoa whoa! i do appreciate it! it's just that a whole block of text might not be the best way to do it. *hugs*

hercules40

Aug. 01, 2012

Under rating threshold (show) @tjc67 about your cutter problem,i think that is because you killed a tinker,the 9th skill of the tinker is:when killed,random enemy is eletrocuted and move range reduced to 1.

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(0)

domabaluke

Aug. 01, 2012

Under rating threshold (show) add some skeletons

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(1)

deleteduser

Aug. 01, 2012

Under rating threshold (show) Just wanted to say that I love you. Also, is there an easy way to donate money directly to you without going through Kongregate? Like PayPal or something?

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(1)

Developer response from nerdook

yep. i do have paypal.

moewessam2

Aug. 01, 2012

Under rating threshold (show) nerdook = fav

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(1)

tjc67

Aug. 01, 2012

Under rating threshold (show) possible bug: previous game the blue movement squares disappeared from the kid character. He could attack but not move. Another game a cutter had his movement reduced to one square(like an unmodified bruisers). Both occurred late in the match

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(0)

Developer response from nerdook

you were fighting a tinker, and he had a movement down ability that triggers when you kill him.

deleteduser

Aug. 01, 2012

Under rating threshold (show) Already a great game, but yet so much Potential! Keep up the good work and timely updates my friend; we all appreciate it. :D

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(2)

sp007

Aug. 01, 2012

Under rating threshold (show) i had lots of classes unlocked and good profiles but it all got deleted when i went back on it all went away

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(1)

Chris2Fly

Aug. 01, 2012

Under rating threshold (show) My family sux

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(0)

Sin1969

Aug. 01, 2012

Under rating threshold (show) When I hit Random for my team, it doesn't make much sense that it offers up the classes that are still locked.

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(-1)

andy14123

Aug. 01, 2012

Under rating threshold (show) and some othertimes, when you attack cat at the very start, it die, and revived, and cannot target by other character

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(-2)

andy14123

Aug. 01, 2012

Under rating threshold (show) and also sometimes characters teleport on top of eachother

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(-2)

Falcon86866

Aug. 01, 2012

Under rating threshold (show) I dig the updates. I must have missed the new cat mechanic, because I freaked out when my cat started with only 27 life when he used to have much more. After he died I saw why that had happened. I love the changes, aside from the minor freak out with my cat moment.

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(1)

andy14123

Aug. 01, 2012

Under rating threshold (show) the bots in the game love to use their aoe attacks b4 the get in range, is that some kinda bug? could it be fix?

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(0)

Developer response from nerdook

yea it's a bug. i think it might be fixable, but not at the moment.

davient

Aug. 01, 2012

Under rating threshold (show) Seems to me the best upgrade path is to maximize the free skills! So a build with 7,4,4 is optimal for free skills. I especially like 3 dog build at them moment :)

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(1)

NeoTiamat

Aug. 01, 2012

Under rating threshold (show) A question. What, exactly, causes the Ultimate Ability to become usable? (I'm trying to figure out how to stack Glass Cannons on my Shooter most quickly for the long Survival games).

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(1)

Developer response from nerdook

they are available after using either of the basic Abilities. On Survival, there's a 30% chance for them to be available again if you use a normal ability.

jderouen

Aug. 01, 2012

Under rating threshold (show) add me !!!!!!!!!!!!!!!

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(0)

Acoinada

Aug. 01, 2012

Under rating threshold (show) wow thats stupid...i was playing survival with 2 zombies and a shooter and one of the smaller zombies died and my shooter shot bonus shots, they all hit a cutter who deflected them back and because of my damage bonus's they killed him immediately..thats stupid..

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(0)

Developer response from nerdook

that's also incredibly funny.

bwc97

Aug. 01, 2012

Under rating threshold (show) Character Suggestion: Lion Tamer, has a whip that can strike two tiles away, and can summon circus animals.

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(-1)

Magicrock

Aug. 01, 2012

Under rating threshold (show) So i notice that the cat deaths do not trigger: when ally dies effects. Is this a glitch or intentional? getting 9 on death triggers out of a single champ might be a little much but at the same time it turns the cat's hp into 100%-90%*9= 90% total HP with no healing. (+ items which can as much as double, almost triple, the hp... but that would undermined my point so i will leave it out. that's good logic right?) If it is for balances purposes then i would ask that summons do not trigger them ether if only for the sake of consistency, though Personally I would rather have more death triggers. Yay death triggers!!!

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(-1)

Magicrock

Aug. 01, 2012

Under rating threshold (show) I don't suppose we could get a way to transfer items from one game to the next? (a sort of New game+) I know i personally love to reset and play a random family from lvl 0-15 just to do it again after i beat the 15th family.

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(0)

fearcircia

Aug. 01, 2012

Under rating threshold (show) Hey nerdook, big fan of the game. Do you think there would be any chance of you implementing a class that focuses on buffing other members of the family?

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(1)

domabaluke

Aug. 01, 2012

Under rating threshold (show) why don't you add skeletons?

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(5)

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