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all the games he has made has the same coding or whatnot making them easily hackable by multiplying the value by 8 then adding 6. then changing it.
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I enjoyed the last one better. It seemed to be easier to customize and build your team up. It took me a while to get a win with everyone alive. Still a good game though. keep up the good work.
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very fun game !!!!
i love how every toon is usefull in his way , there no extrem bad combo (well i guess havnt tryed everything)
the fact u only get 15 upgrade point is killing me , but i guess is fair somehow to keep challenge in pvp .
nerdook games are seriously good , should consider doing it for muney !
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Shooter Aim Skill should bypass evasion and deflect projectiles.
Cutters are imba with both deflect and counter block.
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Main problem with this game is that its hard to tell who turn it is. No cursor highlight or icon or anything. You have to play close attention or it's easy to mess up.
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Not being able to continue upgrading somewhat kills the longevity for me. I just don't care enough about the items to want to keep playing on.
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I was surprised to see such a decent turned based tactics game be developed by you!~ I love the classes, but most of all i love how perfectly balanced you made all the characters. I've found that the better your made up story of your 3 characters are, the stronger they are. 2 orphans and there pet dog, has proved quite strong, But my Satan pyro and his 2 goth minions who transform into demons when killed has proven most effective. :]
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Agreeing with 80008man2, it kinda made the game unfair. Do you want to constantly do levels then cross you fingers that you get a good item so you can actually get "better"? It took a lot of the planning.
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@V8hadas, you will earn them by beating families later in the game i earned my first on the 8th family [i believe don't quote me ;)].
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Emo: Spawns Undead
Zombie: Spawns other zombies
If all dies at once, Shooter goes into gatling mode. Quite awesome. ^^
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severe imbalance between most classes as well as spawn areas. Just about any thrower or shooter or tinker can murder you before you get halfway into melee distance. the biggest problem is that i see someone with 2 shooters and they spawn on the opposite corner of the map which makes running 2 spaces to the right impossible and allows more hits. kind of depressing when you realise how obsolete any melee that isnt a bruiser or zombie with regen is obsolete to ranged in many situations. its good to start out with but later you run out of health so fast because of the powers available to opposites. i preferred the first one but its still decent here. I'm also wondering how to get the mystery items because i see people with all 3 slots full meanwhile i have only received one. what am i doing wrong?
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I feel like the items just kind of shot the game to an unnecessary level of difficulty. Took 4 tries on level 7 to beat the family because they had 2 special items when I didn't have one yet.
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My favorite team is a lvl 7 zombie supported by two dogs: Just build up your zombie horde and regen all the damage back. I even found a nice +15% healing item to back it up.
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for some reason at random points of the game the screen flickers at the start of any battle constantly for no apparent reason not sure if its a bug or
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Why cant i play, i clicked play and all i get is rapidly changing characters and what i guess are supposed to be explosions.
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7)Tinker: Sentry Gun: Drops a sentry gun that fires up to 15 bullets at random enemies at 5-10 damage each
8)Thrower: Meteor Drop: Drops a Meteor on a random enemy, dealing 100 damage and starting fires
9)Zombie: Zombie Horde: Summons three Zombies with 35 HP each, and 35 extra HP for evry dead enemy
10)Pyro: Burning Tsunami: A giant tsunami of fire deals 25-50 damage to enemies and starts random fires
11)EmoGoth: Summon Demon: Instantly kills yourself, and summons a more powerful Demon
12)Charger: Omega Strike: Your next hit does 5X damage and sets the enemy on fire
P.S. 5 stars for the game...fun one ;)
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Hey guys...tought you would all like to know what the Ultimate Abillities are for all the classes so...
1)Bruiser: Shaken Earth: Deals damage to all enemies, and stuns them for 3 seconds
2)Kids: Teleport Strike: Teleports 4 times, striking enemies at random
3)Shooter: Glass Cannon: Lose 25% of your curent HP, but triples your maximum damage
4)Cats: Kitty Litter: Creates two random Cats that have the same damage as you, but only 50 HP
5)Dog: Sacrifice Doggie: You and all enemies take 75 damage
6)Cutter: Behead Enemy: Teleport strike at 125% damage on the enemy with the lowest HP. Gain 75 HP
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You should be able to keep getting upgrade points, even if in a slower rate or doing certain achievements like "10 victories in a row", "win with only physical attacks" and so on. I think the game limits itself being so short. What's the point to get all the 50 items if you've long beaten the game and get nothing else for keeping playing? It IS a really nice game, though. Before people think that I hated it.