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I think the orbital bombardment hits the commander with the most unit to sorta make game a bit more fair for both teams.
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This game is very fun and really simple and complex at the same time. Really all you need is to build a small fort with rockets,sentry's,and mortars. then one mobile unit to take the flags. and don't worry about the orbital strike because the beam strike never hits you more than twice at a time but the enemy gets hit countless times This is a pretty good strategy. But if you your own plan including all mobile units let me know.
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I'm pretty sure its just me , but I noticed when i try to challenge some of the other players' teams, it wont load. Please get this fixed. other than that bug its easily a 5 out of 5! By the way , Nerdook Please make more amazing games sucj as this. Thanks !
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First of all I want to make clear that i am a HUGE Nerdook fan. His games tend to be so incredibly awesome that there are barely words to describe them. Sadly this is NOT one of these games. It gets boring fast, it's clearly unbalanced and if you are not lucky enough you get stuck and you have to start all over again. Right now I have to face a guy who has 4 mortars and they are even more accurate than snipers. I'll just play it for the badges, but I fear I won't give a good score to this game.
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lol, uh Nerdook, you got a typo under the "raider" description, you misspelled "asshats" dont ask me how to spell it, cuz idk lol
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I do enjoy this game, Second time around on it, And i must say it has improved since it last was out. Please Nerdook if you ever stop making these games I will send my merc army after you. Do not make me send it.
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ok i look at the guy who was vs me when i defeated him it look like a shadow and the ion canonns were still fireing at him his hp -10
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still my favourit nerdook-game (hoping for a sequel). just beat the game with a bomber lvl 9, rocket sentry lvl 5, 2x med infantry and 1x light infantry all lvl 1!
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Ugh. This is an ok game but it really needed the grinding, it seemed like it had it with how little cash it gave you from winning. I like the idea and most of the game but having so little cash left my enemies eating my guts while i slowly attempted to stop them while loosing all my lives, which was probably a really bad idea, its really uneeded. Either way It was actually pretty good. I had some good fun.
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the loaded army always loads as the 9th bounty for you to defeat and when you do that you cant fight the randomized 9th bounty anymore after you load your first time unless you reset
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This is such a fun game! My only complaint is that its short. I do suggest though, that if you choose to retire, you should continue to receive a soldier to carry on until you reach a max of five. (Or five retirements. ) Not sure if that would help, but it'll be great to go rouge after that. And have a worthy army to show for it.
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Entire team of lights. Beat the whole game without a single loss. For any of you who are having trouble: Get all lights. Just steamroll the enemy.
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This is one of the few Nerdook games I don't enjoy. After you get past the first 2 fugitives, it just seems like the opponent is always going to have a stronger army. The 3rd fugitive, had 11 freaking turrets that just mowed all my soldiers down and I had to wait for the Orbital bombardment to kill him. And for some reason it always seems like your soldiers die much much easier than any of theirs.
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Genius 11, its not about findin the best way to beat a set up. Its about finding your way. I personally love defense, so I have would have all four turrets (counting the hive thing) and a walker of my own. But Ive also run builds where offense was the name of the game, with three walkers and a pair of samurai. Be creative, think about it, and play.