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How about a multiplayer option where users of like level get the same points to fight each other? Winner gains 2xp , loser gets 1, 0 for a tie (both killed within 10 seonds of each other by orbital bombardment) ?
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don't know if its just me or the game, but when you speed up the game with the fast forward button, only the unit speed and turn speed seem to increase, the time it takes each unit to leave the landing ship stays the same and as a result the units become much more spread out >_>? i know its an old game but i would appreciate this being fixed please! x(!
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I hit a Very weird glitch, I went to fight a fugitive and all the merc selections said "Marine" and were blank, when i went to the battle, my characters name and health was backwards and my health was -20, and the enemies helth said "eeee." I refreshed the page and everything works fine, but the last three fugitives titles all say "null."
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4x Light units, each with 30% dodge (Shadow) - and 1x Medium/Raider/Walker with 30% attack speed (Lightning) beats any computer controlled team, and it's FUN ^_^
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i would like to point out that the fast forward button does not operate correctly instead of making the entire game x2 it makes only the movement and turn speed x2 and neglects the time it takes multiple units to leave the spawn pods! this is only a minor game error but can be annoying when trying to overrun your opponent with lots of small enemies!
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There should be a survival mode where you are attacked by random enemies that spawn from the side of the map opposite to you until you die. + if you like this idea!!!
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one other big thing, why the heck do your mortars specifically target the fastest enemy in range? they'll detarget from a tank attacking them to fire at a gunship until they die, it's ridiculous...
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there really should be a way to farm for money or level units a LOT cheaper, it's like you're playing rock paper scissors but you loose on a tie, you just don't get enough resources to keep changing from paper to rock when the rng gods throw scissors at your face. This is coming from someone who won fairly easily (it's a balance issue, not a "I can't win, make it easier mama" comment).
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I've hit retire quietly just to see what it does, seems to export and end the save ...kinda a useless option. go rouge!
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also i have one idea that may change to tides of the battle field, a titan, its extremely big, extremely slow, and attacks in melee but has a secondary attack that fires 2 small blasters that do little damage but are ranged and a transport ship, transports tanks and mammoths across the battle field, sadly no weaponry is to the transport ship
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god i loved this game was easy tho all i had to do is just basicly have airsupport with turrets for guard and constant win
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Like about 50% of Nerdook's games - great at the start and then it just gets ridiculously difficult because of constraints which can't really be offset even by good strategy.