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Just a thought here, but i think it would make the game a lot more interesting if instead of randomly dealing damage to both leaders, orbital bombardment should deal 2x the damage the leader took the previous turn, including damage dealt by orbital bombardment.
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Great game! Do not like the whole lives thing tho... And need the ability to repeat levels so your not wasting your lives trying to get some money to beat the next fugitive
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Why does everyone rave about gunships? The most awesome unit is definitely the zergl—I mean, light infantry. Five of those, preferably with high dodge, and you're set! Mammoths/Walkers combined with artillery were probably the biggest challenge. Anything else simply can't shoot enough bullets or swing enough times to hit all your little guys. So, I probably earned that Kekekekeke Badge more than most. :)
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Why haven't I played this game yet? I guess my subconscious knew i would get addicted... Id like to thank it for trying but get overly-stabby because it didn't try hard enough. 5/5
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There seems to be an issue with the speed up button. When I dont use it all three light guys get out of the pod about halfway thought the turn. When you speed it up, only 2 of the three get out in a full turn. + to get fixed
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omg nerdook i love you! ( in a non gay way.... ) (<--- not tht i have anything agaisnt gays...) but seriously man u bring use monster slayers and now this omg dude more more more!!!
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Wow, a nerdook game i actually give less then 5 sta- no wait, a few have been like this, but not alot, you know, i think 100% of the nerdook games that i rate 4 stars or lower are the strategy games.
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My honest review of this: 3/5. Nothing about it is too new or interesting coming from Nerdook. Everything about it is just average. The only reason why I see this game having higher than a 3.75 ( which is a deserving score for this game ) is because of people who automatically rate 5/5 just for points, or that they rate 5/5 on all of nerdook's game because they where impressed with another one.
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this battle needs to speed up *accidentally clicks on quit button* FFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU
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2 snipers 2 light infantry took me to the final round without loss
final round had to add some walkers replacing the snipers...
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My favorite part of each Nerdook game? The randomization of everything. You never have two identical games played by two different people, the enemies, the characters, they're always different each time! :D8
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Nerdook, keep it up man! Except Monster Slayers or whatever was a complete rip of Patapon without the pata nor pon.
I've got my eye on you.
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one thing i hate about this game is that you cant control were they go (except three places), they cant stay in one place to guard and they normally wonder of when i say to them were to go
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Great game, didn't enjoy it as much as I have enjoyed some of nerdook's other work. That being said, it was on a different vein than the others, as they all are slightly different. Still worthy of a 5 in my opinion.
For anyone wondering about the last 3 levels, I used the same team for all of them and didn't lose: 2 bombers, 1 gunship, 1 rsentry, and 1 mammoth. Happy hunting!
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How in the world do you make so many games????? And have them be so good??? I am impressed with your dedication to the spirit of fun. Thank you Nerdook.
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"Sir, we must have this criminial killed, what shall we do?"
"Let's send a Mercenary Leader, and if he takes too long, just wipe him and the criminial out with an orbital bombardement."
"And, why don't we just bomb the criminal away in the first place?"
"...shaddup"
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I don't see a way to review unit strengths and weaknesses. I'm getting mauled by these drones on level 6, and I don't know what they're weak to.
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Gunships for the win. The own everything. At later leves enemy doesnt got a lot of antiair so after a while there are like 15 gunships strolling around obliterating everything.