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Would be nice if it was more transparent. I currently haven't got a clue which units counter others, and therefore it turns into a guessing game. I have no idea why I won or lost a battle.
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a suggestion i think should be implemented either in a big update or a sequel - instead of a deployment turn each 10 seconds, i think that the turn should be ended automatically, and you deploy units by choosing which units to deploy, and the location to deploy them, any time during the game. This way, you don't get random pauses in a game that is, at least supposed to be, a real time game.
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just fininished with a combo of 2 bombers to destroy ground forces, a AA turret to guard against stuff a anti inf fighters and an anti tank fighter to take ground
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The colors are a bit hard on my eyes.. I've increased the game's size about 10 times and I'm still squinting to read.
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the ability to replay to save cash, i guess pehaps the idea is that very limited money means you cant do a full new set up every boss and that your supposed to build a versitile squad. but it would be nice to have that replay factor a bit more :-) great game though. :-)
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What is a good defense/offence against a bomber? Nothing seems to do a good job at killing them. Things either can't attack them ... or they get killed by them too quickly. Other Bombers can't even attack them.
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orbital bombardment should deal the same dmg to both players the same amount of times. I was about to lose once but i just kept sending my troops and the orbital bombardment won for me. It's kind of hard to acctually lose
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that was a really fresh game, too sad, it had only 9 missions and it was a bit too easy, or i had too much luck with hired troops
great one
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Hi nerdook. Great game, one of the best you've made, but there are some glitches:
first: when died, you can keep pressing surrender until eternity. it keep saying 'surrendered'.
second: i'm now attacking with my walker last level, and he keeps running back. So did my gunship. Maybe this was planned, i'm not sure.
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to bad the units dont shoot BACKWARDS
other then that its rather nice
The game is to easy and i hope there wont be an other one.
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ALL! ALL WILL BOW BEFORE ZIM! Sorry, that was the first thought I had seeing the character, but what a great game! 5/5
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I really like the sci-fi style of this game. I like how there are not only robots but mechs as well. Very cool game, Nerdook -- 5/5
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A highly enjoyable game, but I seriously hate the menu music. I always mute the game after battles, and unmute it when I start a new one.
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Ah, Nerdook...you and your distinct style of games are starting to earn a reputation for quality. You should be proud.
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So it gave me the "game beat" badge, but not the 100 kills when I logged on today. I figure no big deal, I can get that in about 10 minutes. And here I am a few hundred kills into the game (again) getting ready to fight the 8th bounty... Damn you, addictive game play!!!
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Hey nerdook I love your games but I have a problem with this one, namely THE LAG IS GOD AWFUL! I have a top of the line gaming rig and this game just lags WAY to much. I don't believe it's graphical, seems to have to do with the damage calculations, you may want to look into it. As it stands if you try a 5 man light army team, the game is unplayable.
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It was going to get 5/5 from me until the orbital bombardment started. For some reason it does more damage to the enemy than it does to me and kinda ruined the fun of it in my eyes. It might as well be a 'get past 15 turns and automatically win' action.
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@(my light army is lagging my computer to hell...=( i already beat the game using mixed troops...but i want to crash them with numbers now, and my computers saying it doesn't want to do it.) DOES NOT WORK!!!!!!!
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Great game. It'd be nice if you added a confirmation button on the 'Quit', or atleast moved it away from the fast forward button, especially if we only have three lives...
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Another fantastic game nerdook but I sometimes get annoyed when the enemy has tanks and you cannot buy any rocket troops!