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Terminatorn

Apr. 08, 2011

Under rating threshold (show) Great Game Nerdook!

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(5)

calash

Apr. 08, 2011

Under rating threshold (show) Well, it is not your average Nerdook game. At first I was not enjoying it that much but as you play and get the hang of the strategies things start to click in a good way. It is different, but in a good way. This is going to be the type of game I sneak playing at work when nobody is looking.

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(5)

mynameisluka

Apr. 08, 2011

Under rating threshold (show) my light army is lagging my computer to hell...=( i already beat the game using mixed troops...but i want to crash them with numbers now, and my computers saying it doesn't want to do it.

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(4)

Konstiin

Apr. 08, 2011

Under rating threshold (show) Here's one thing though: I may have just missed it, but before I quit my first battle I don't think there was any mention of lives whatsoever. Maybe I just missed it, but I probably could have won the battle I just quit, I just decided I'd have more fun with a different load out. Maybe you could make it more clear that there is a lives system.

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(4)

wizard996

Apr. 08, 2011

Under rating threshold (show) I love your games nerdook, but for some reason this one doesn't work on my computer, and i have to constantly refresh the page to get anything more to load, so 3/5 anyways, because it is yours

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(0)

Konstiin

Apr. 08, 2011

Under rating threshold (show) I don't know how long I'll be on, so I'll comment now! AMAZING GAME by nerdook again! Well done Nerdook! I can see myself playing this more than once!

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(2)

deleteduser

Apr. 08, 2011

Under rating threshold (show) Was it really all that hard to code in melee units that finished killing one target before it rushed off to another one?

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(0)

deleteduser

Apr. 08, 2011

Under rating threshold (show) Ok, so when enemy melee units rush around to attack they capture territory, but when mine do that they don't? Oh that's fair.

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(-1)

CrazyCyfro

Apr. 08, 2011

Under rating threshold (show) Here's a suggestion: when we choose which fugitive to go up against, and decide to buy new mercs, can we please see what units the fugitive has in the 'buy' screen? Most of the time i can't remember which units that guy has (even when it's only 5) and i have to click back to the planet screen. It's quite frustrating and annoying to keep clicking and figuring out which unit to use. I suggest turning the fugitive's units into little icons and put them in the top of the buy screen. Hope you all people see my point.

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(2)

neatotorpedo

Apr. 08, 2011

Under rating threshold (show) Until now, I've mostly played your action games. It's good to know that your expertise extends beyond that genre. Excellent game.

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(0)

Baraboom1

Apr. 08, 2011

Under rating threshold (show) We <3 nerdook. That is all.

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(7)

BarnabyBlack

Apr. 08, 2011

Under rating threshold (show) aal your games are fun. this one? no exception :)

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(4)

Uberpig

Apr. 08, 2011

Under rating threshold (show) Very easy. Only had to redo the last guy - damn walkers.

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(1)

deleteduser

Apr. 08, 2011

Under rating threshold (show) It's REALLY unclear what counters what. i wish the game would remind you what the different units are supposed to be effective against when you're hiring them instead of just when you get access to new units.

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(23)

troglodytic

Apr. 08, 2011

Under rating threshold (show) One of Nerdook's best. Just wish there were more choices with unit upgrading and combat orders between deployment phases.

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(0)

KillPillz09

Apr. 08, 2011

Under rating threshold (show) This game is easy, the start of the game is always the most challenging for me with my strat, as my strat relies on rturrets to defend my guy (in numbers over 2, they can against aircraft, ground units will deal some damage before they go down though), and the other units (a walker & a shield mainly) to take up the enemy's time. Heaps of fun trying out new units & strats!

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(0)

deleteduser

Apr. 08, 2011

Under rating threshold (show) The easiest last boss I have ever faced in a game, ever!

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(0)

Gregormendel

Apr. 08, 2011

Under rating threshold (show) Great game! not a fan of the music, but hey, you have a mute option, so that takes care of that. The theme reminds me of vern troyer aka mini-me playing a tiny baby piano and also of "dance of the sugar plum fairy" from the nutcracker. 5.5/5

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(0)

deleteduser

Apr. 08, 2011

Under rating threshold (show) gotta love those unit descriptions

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(0)

HowlEngelzimmer

Apr. 08, 2011

Under rating threshold (show)

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(-3)

bimsbrom

Apr. 08, 2011

Under rating threshold (show) Hmm.. the music sounds as if you randomly played notes from one scale. Do you actually listen to your compositions? if you run out of ideas, let me know.

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(-2)

thegreatpoupon

Apr. 08, 2011

Under rating threshold (show) awsome game ~!!!!! GIVE US MORE MOOOOOOOOOREEEEEE~ :D

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(-1)

ocramot

Apr. 08, 2011

Under rating threshold (show)

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(-4)

deleteduser

Apr. 08, 2011

Under rating threshold (show) @mikeybeeeee thats their attack speeds dumbarse

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(0)

Semiseco

Apr. 08, 2011

Under rating threshold (show) Mortar and bomber are the keys

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(0)

funckychipmunk

Apr. 08, 2011

Under rating threshold (show) VERY minor thing that I think would be easy to fix. on the first mission it explaines what to do in a pop up square box and to go to next slide you have to click a red cross instead of a next button. I have been waiting a while not sure or not to click it could you make it a bit clearer please.

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(0)

Abdiel420

Apr. 08, 2011

Under rating threshold (show) "Sniper's are cowards"...uh, sniper's are elite soldiers, hanging back and putting bullets in people's heads.

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(0)

Crimsonthorn

Apr. 08, 2011

Under rating threshold (show)

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(-3)

deleteduser

Apr. 08, 2011

Under rating threshold (show) Shame these little guys have never heard of focus fire.

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(4)

Crimsonthorn

Apr. 08, 2011

Under rating threshold (show) I agree with Radec. I have a Heavy with 30 percent Dodge, a Turret with 33 percent HP and a bunch of Diamond Light Tanks and I fielded 9:2 damage ratios against TANKS. There should be a penalty for losing a unit.

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(0)

deleteduser

Apr. 08, 2011

Under rating threshold (show) Anyone else feel that Level 9's the easiest?

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(0)

hweehwee

Apr. 08, 2011

Under rating threshold (show) droids are the best!

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(0)

pikachu007

Apr. 08, 2011

Under rating threshold (show) when i want to swarm my enemy the game gets to lag even though i set it to low graphics???

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(2)

deleteduser

Apr. 08, 2011

Under rating threshold (show) i think nerdook games lost its edge after that game which you were falling and turning into different classes. that was tactics, you had to choose from many special abilities and there was co-op!! i don't see any strategy in this one yet i still wait and try every game hoping it'll be as good as the older ones...

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(0)

deleteduser

Apr. 08, 2011

Under rating threshold (show) seriously, the light units are ridiculously overpowered in this... get a team with 30% crit/attack speed/dodge and just one rocket turret to cover and secure ground and you just overrun them easily and with no real worries. the only real issue is when they get a ton of turrets down but beign able to spam 12 high DPS units every turn really just turns it into a very simple matter.

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(0)

deleteduser

Apr. 08, 2011

Under rating threshold (show) For some reason I can't click on most things. None of the character customization buttons, none of the planets. Unplayable for me. :(

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(0)

Adnihilo9

Apr. 08, 2011

Under rating threshold (show) Also, not nearly enough money towards the end... You might be able to get away at the beginning with more or less keeping your load out the same, but if you have to replace everyone, you're screwed.

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(0)

prodevel

Apr. 08, 2011

Under rating threshold (show) nerdook is awesome

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(0)

deleteduser

Apr. 08, 2011

Under rating threshold (show) It lags quite a bit after I've played a few missions.

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(0)

XBaltazX

Apr. 08, 2011

Under rating threshold (show) I thought going rogue would let me keep playing..... it didnt :-(

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(2)

cloth66

Apr. 08, 2011

Under rating threshold (show) fun game. they should add more stuff though.

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(0)

deleteduser

Apr. 08, 2011

Under rating threshold (show) Accatitippi you are right,plus we are sending the enemy the troops without cooldown mode,so they can put whenever they want,so when the bounty loses we get to shot the beam

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(0)

deleteduser

Apr. 08, 2011

Under rating threshold (show) Dang, Nerdook does not disappoint!!! Another great game.

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(0)

deleteduser

Apr. 08, 2011

Under rating threshold (show) The way you get new units is way too random for such a 'tactical' game...

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(0)

Wallabi_Grau

Apr. 08, 2011

Under rating threshold (show) Turrets are annoying... I get him down to 50 health and 5 turrets come raining down on my epic team and boom they all get smashed to death...

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(1)

Adnihilo9

Apr. 08, 2011

Under rating threshold (show) Seems kind of pointless to level your units if you are going to just have to swap them out in the next battle or lose, maybe if you could stockpile your units in some way? Still a great game though.

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(0)

Scherazade

Apr. 08, 2011

Under rating threshold (show) Where is the ENDING SONG?!

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(0)

kittyjoker

Apr. 08, 2011

Under rating threshold (show) needs a "put all units at the spot closest to enemy base, speed up even more, and autocontinue" button, for when you have everything set up, and you just want to win.

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(0)

deleteduser

Apr. 08, 2011

Under rating threshold (show) it would be nice if it skipped my turn when i cant move

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(3)

shogungari

Apr. 08, 2011

Under rating threshold (show) The samurai go down really quickly- far too quickly to be of use except as a revenge killer. I would love to see a sandbox mode- you take your elite 5 and go against custom AI enemies. Having spent a while getting a team I like only to have it all reset down to cannon fodder again takes the fun out of it- plus, when you want to upload your team they might not be all level 9, which'll make them not as amazing as they should be. One last thing. This could be just me, but having bugs from hives lose hp over time makes them kinda...pointless. You need a ton of hives in order to make the swarms good, and by that time you'e getting slammed by orbital rays. If they're going to lose hp, either make more of them spawn or make them glass cannons- death in one hit, but will do enough damage to leave an impression. An endgame unit like that needs something to make it worthwhile for the one match it's in.

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(1)

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