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the trick is putting a lot of turrets, so by the time they come at your base there are big defences... especially anti air turrets. GREAT GAME 5/5 btw :)
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is it me, or are the rocket turrets way too tough. the enemy just manage to put down blocks of five of them, and none of my stuff can get close to the first two, let alone the rest
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Having two rocket turrets is enough for them to defend each other and multiply with time. I guess it would be possible to cover the whole ground with them in a survival mode. Mwahahahaha!!!
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5 level 8 and 9 walkers. Stomp. Win.Not very effective against aircraft though, yiu may have to swap a walker for a rocket turret
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can there not be a emplacment death? i mean there being smashed by about two tons plus the speed its coming down from space...and they dont die... and can we get mr.boom boom with sparks when ships crash or wat ever they do when the "die"....
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hives = good swarming defense....against land units. swarms make them strong vs anything, they can even take down a walker or mech rather quick if you have enough hives.
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Um seriously?? After defeating Erobus or w/e. You get to choose to go rogue or retire. Choosing rogue gets you an instant game over and you have to restart from scratch? Am I the only one who sees this in a funny way?
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Am I missing something, or is there no way to keep playing user created armies at the end of the game?
This seems like an important feature to add!
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hey nerdook how bout a merc techtree or a special unit tab.which takes 5 turns to reload and could even be a super weapon!!!
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Hey guys, I'm suggesting if you have a triple lucky 7 effect :D It would be cool! I landed on the HP 777 when i was typing this. And in the suggestion, If you get the Lucky 7 effect, You will get a reload of your armies not just 1 but 2 times! Making 3 dropoffs if all the units are ready to be summoned. XD cool isn't it? Betcha!
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Could someone explain to me why the gunships (the FLYING ones) need to be dropped in a drop pod? And how they fit in the same size pod as three infantry?
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GUYS!! I've got it all figured out! If you notice (God knows why if you don't), that the Orbital Bombardment hates the enemy (Shoots the enemy more), it's becuase you know those little outposts on each side? (From your point of view of the battlefield they would be on top and bottem). Well, those outposts determine what gets hit more with the ion cannon from the Orbital Bombardment! Each one is 50% more the ion cannon will shoot at! So I guess it IS important after-all to capture thise outposts. Anyone agree with what I just said?
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AWW! I worked hard on that army, and now it's just start a new game again! It would be AWESOME if you could keep and build your army after the game is over, and challenge people online! Press plus so everyone can see this!
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i love nerdook's games this game is great the only issue i had with it once i finshed it there wasnt much else to do except do it again this game doesnt have much replayablity and probably needs a seperate battle system where you dont have to get bountys you can just fight other people stronger or weaker then yourself :D
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to had no tuorial im confused and on first level how come they can get a massive army of 10 tanks 4 heavy and loads others on thid urn i go smashd until some things are upgraded its a 3 fo me bu sill a good game
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The penalty for failure is pretty harsh. I had to quit out of a game, thinking it wouldn't count against me, and it was my third strike. If I'm already struggling, why would you penalize my ability to get more HP and money?
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Ok...the raiders are "asshats" that specialise in surprise attacks. I'm not surprised - i wouldn't be expecting an ass hat to attack me either...