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Why can't I check which unit counters which? I was up against a guy with mass Aircraft so I thought hey lets buy mass stationary antiair guns. Spend 80% my gold on them only to realise that those stationaries are not 'antiair' at all lol. Anyways nice game, but needs unitdescription in terms of what they counter and who they´get countered by.
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Awesome game, definetely needs a sequel with more enemies, more units, more players in one battle, maybe multiplayer... I wanna play it already...
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I only rarely give a 5/5 score to a game, but this one deserves it. In fact, the game is so awesome, there should be a multiplayer version of it! Only downsides of the game is that it doesn't have an online mode, and that it's kind of short.
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Great Game but for 5 Stars I would like to see:
1. Maybe Sandbox Mode - to test various strategies
2. Easier Access to fight off custom armies. I don't want to replay the game till level 9, because I finished the game and have to start all over, just to see, whether my army rocks - or not.
3. I used mass light infantry spam to beat the first levels, which is eats up lots of cpu and storage. Maybe you could tweak this a little, to make it more cpu friendly.
Thx anyway for this great game.
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Seriously one of the most well rounded and enjoyable games I've played in a long time. I'd love you to make something similar with an online multiplayer game. Few new troops and tossing hte upgrade would be a fantastic and simple to play against other fans.
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I don't know if it's been said before, but this seems like it could translate fairly easily into a fun multiplayer game. nerdook, this is your next mission.
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Great game. I went with the leveled light infantry swarm and it was quite effective, albeit a bit nail-biting from time to time.
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I don't think the game is very clear on what it wants to be. I thought it was like an RPG at first, with the options to upgrade your army, but what it really is is a rock-paper-scissors strategy game. That sorta makes the upgrade system pointless, you can't choose to focus on one uber unit, you have to choose what the enemy is weak to. I think this concept needs rethought.
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i finished the game but i couldn't see the ending. my browser crashed. oh well...
at least i got the badges though...
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hey, a good strategy. If you lost more than 3 times, just keep getting in battles and quitting until you have the perfect army! + this to Keep this going please, I insist.
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Not the best game nerdook has made, but not the worst either (I really didnt like demons took my daughter sorry. lol!)
;)
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Galactic Councilman #1: "It sure is taking this dude a long time to kill his target..."
G.C. #2: "Well hows about we fire up the orbital bombardment system? It'll hurt both of them! That'll sure put a fire under the mercenary's butt!!"
G.C. #1: "Wait... so we can kill anyone we want to at any time using a satellite?! Why the hell did you insist on hiring the mercenaries??"
G.C. #2: "For funsies..."
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Fun ... but there are a few problems. 1. No skill is required to win battles: battle tactics are obvious, and unit composition virtually determines the outcome of battles anyway. Worse, the right unit composition can be acquired by repeatedly reshuffling the Mercenaries available for next to no cost. 2. Some of the units do absolute jack. Slow-as-sin Mammoths and the bombers that never seem to shoot are the main culprits. 3. On a single play-through, the player won't experience most of the units.
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WHAT THE CRAP!!!!!!!!!!!!!!I have completed a badge and not actually achieving the badge when I did the requirments!Argh!!!!!!!!!!!!!!!!!!!!!!!
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I have one problem: I was just about to beat the final lvl and the lasers were on. i sorta beat it but after i killed the boss the lasers were stil on and they killed me. plz fix this