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llook if i know its my nerdook i know its gonna be awsome i dont even have to play the game to give it 5/5 thats how good nerdook is at makeing games :0
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xDD. Oh man on my second run I completed it in what I think is the minimum possible time. Found Anna in the first place I looked, lol. Still a good game.
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it's really a great game. I loved it even thought I had to restart it a few times. By the way I'm sorry to inform you that the 100% and no daughter bug is not entirely fixed yet, I got it ):
http://img530.imageshack.us/img530/4558/adsadm.png
here's my proof.
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this is probly what anna,s dad says and the zombie
zombies:OH NO HE,S GOT A TEDDY BEAR ARGHHHHHHHHHHH
anna,s dad :what?
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Combine a story about a father and his daughter with the Zombie Apocalypse and alakazam! You got this freaking uber zombie game. (5/5)
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at the beging when you go right and theres the crow bar and a pistol if you go under the brige you can still get the wepons
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I think that you will almost impossible to die if you have shotgun / auto shotgun since it can kill 3 zombies in one shot. The function of Molotov cocktoil is to kill the zombie upstair. I feel strange to climb downstairs by pushing 'up' button. However, still a good game.
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Needs like an unlimited mode like you verse zombies until you die,(A survival mode) + if you agree so someone might actually see this in the next 5 comments
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I'm having trouble with sticky movement keys... I press D or the right arrow and the character just keeps running to the right until I tap it again, and I can't change direction. It's very confusing in the thick of combat... Anyone else had this problem?
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"A dead survivor had a video recorded on a cellphone that tells me Anna was not at..."
How exactly did he meet a dead survivor? Isn't the whole point of a survivor that they didn't die? lmao
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:( 100% and no anna wtf who lied!!!?? oh im sure it was the message from that zombie at that time.... or someone taught it wasnt anna and it was...
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Very well done. I am highly impressed with the game's options, overall gameplay, and the effort put into the "clues" and randomization of cities and supplies. 5/5.