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A pretty good game, just very short, i found his daughter in the first place i searched and finding the 10 survivors took 5 or so minutes. it has promise, but melee weapons are pretty...rubbish, they break far too easily, even if you miss.
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a bit weird:
i just got the card and the easy badge(i already finished the game before),but i didnt got the midium badges
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Hmm, somehow i totally missed my continual ally is the daughter....... I recommend making that lot more obvious once you find her. I thought i had the 100% and no daughter bug...
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Friendly fire is still enabled, melee weapons should NOT replace ranged weapons, and there should be an indication on your screen of what street each screen in that area is.
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Ugh, horrible game. melee weapons lose condition even if nothing is in front of you. not as bad as epic batlle fantasy 3, but still crap. 2/5
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Almost perfect, decent graphics fun challaging but not to the point were i end up quiting. alright story good badges. added to favourites
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Wtf theres some convict dude who is shooting zombies and when I kill them all he says thanks ill stick with you and then he follows me but he shoots me and kills me?
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Moving is really annoying, everytime i press an arrow key the character runs that way without stopping, and i have to restart.
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one huge bloody problem, when theres a zombie just standing at the bottom of a ladder, your screwed, fix it, or its not worth the bloody card or achievements
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Lol. In one of the clues... it says a dead survivor has a couple of photos proving that Anna wasn't there. Now since when were there "dead survivors"?
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Nerdook, you have created two great games within 3 months of eachother... thats just a big middle finger to BomToons. PS u r a great developer
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4/5 it's a really good game.
suggestions: mute sound, mute fx, save game, and the restart button is over the description in the subway map.
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Nerdook games have a tendency to fail on my google chrome-running mac, and this one is no exception. is there any way to fix this bug, or is it just inherent hardware conflict? thanks.
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really? melee weapons have ammo? the very purpose of a crowbar is that i can keep bashing zombies over and over! plz do somethong about this nerdook!
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1. why does difficulty always come by artificial stupidity? the protagonist, despite being a civilian, knows how to handle anything from revolver to RPG, but doesn't know how to frigging aim up or down!
2. so there are major amounts of ammo at police stations and some civilians' homes. how stupid is the protagonist not to frigging take a few spare cartridges with him?
3. limited ammo - fine. but how the frag do you break a frigging axe by swinging it through thin air? as cool and funny carnage with a ming vase might be, a little more "WTF?" from the players should help. and I'm not even mentioning the idea of different ranges.
4. now the survivors are god-damned ingrates. instead of helping whoever just saved their sad posteriors for a day, they just scram.
5. you fail geography forever. leaving a city block e.g. north now gets you to the southern end of the same block, still heading north. what did you guys smoke?
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Phew, finished game(and ot all the badges by the way) in the first try.
But well, I rather expected something like Clue Sweeper, so you rather guess where she might be basing on data collected, eventually doing other things you find out about, possibly even making moral decisions(for example: to save the man who _might_ be infected, or not?).
But well, 4/5 anyway.