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Out of all the games I've played on kongregate, Never have I found a game that could even reach for the level of game play. I could not help playing for hours, Hoping I could find the main character's poor daughter. I want to say thank you for the well spent hours and if you make a second game I'll be one of the first to jump into it. Sincerely, Mazumish
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Hmm, I find criminal named Roux outside a building, then inside the building I find another survivor named Roux...random generator fail.
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Zombies kept running into me and made it impossible to hit them before they took a large chunk out of my health. Not only that, I swing my melee weapon at them many times and miss when that happens, causing durability loss even though it doesn't hit.
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Second successful playthrough! Completed all sidequests, and by a stroke of luck, even though I hadn't found any of the prior clues, found the Virus in the same sector as Anna.
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quite dumb coz tried 2 load 2 game @ least 56 times n d guy keep walking in a direction..does stop...plz fix it ..thks
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5/5 before playing the game by virtue of you've apparently worked hard to fix every bug reported and that is quite excellent good person.
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First two times I got the 100% no daughter bug. Third time I got the daughter in a place that was already greened out. Sigh.
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Whereas re-entering rooms to farm weapons makes the game a whole lot easier, it'd add a nice challenge if the weapons disappear permanently after you've obtained them. In any case, thanks for making a great game with a high replayability. :)
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It only came apparent to me that this game had sidequests after completion :P And when I found Anna, I went "Jesus Christ, did she hang herself?!"
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It'd be nice if there was a way to tell the difference between places the character knows his daughter isn't at, and places he's checked. I mean, I imagine in the eyes of the father it isn't important, but as the player I often like to make sure I've been everywhere and seen everything.
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-Feel like the super zombies could stand to take a bit of a nerf, especially in conjunction with the hit rate thing. Maybe keep the health but make them easier to hit?
-A BIT more guidance might be nice. Granted, I'm both dumb and playing at 2 in the morning, but it took me almost a full game to figure out what some of the symbols meant.
-Ending felt like a bit of a letdown to me, but that's primarily because I lost the first game and thus took a long time to beat it. <
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Awesome stuff. I especially like that it's procedurally generated- that's what'll keep me coming back to this game. Criticisms I have...
-Ladders are just awkward- not being able to put one over another is annoying, and I can't tell you how many times I went into stealth trying to go down.
-Hit rates seem a bit low to me. Nothing more frustrating than seeing "missed!" pop up three times as a zombie horde slips through your bullets and eats you.
-Either I got really unlucky with respawns, or there's a glitch that spawns you at less than full health- a couple of times, I respawned only to die again almost instantaneously.
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This might be unique to me, but when i tried to enter a building near the side of a screen, the game froze and I had to restart the internet window.
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After finding Anna in one of the first areas I checked, I decided to have fun with the fact that she is basically a survivor that never leaves the party. 100% all around
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for some reason, no matter which controls I use, they stick. and NO my keyboard is CLEAN and it's not old or broken down. Its a good working keyboard. Anyway, Idk if it's a glitch or what. but yeahhhh
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I have two things to say. First, when you exchange weapons, the one left behind should stay on the place of the weapon picked up...
Second, there's a glitch (at least I think its a glitch) in the game that can be exploited. Let's say you find a weapon in a room. You can enter, pick it up, get outside, and the you enter the same room, and a new weapon of them same type is there... 120 assault rifle bullets, FTW?
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It's not hard if the weapon in the weapons locker respawns everytime I enter the room! :(
That's the minus in this game!
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This is a great game so mysterious and weird. I like how it doesn't just focus on fighting zombies like most other games like this do.
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Here's yet another comment on your procedural random generation of content: It shouldn't be GOOD news that Anna (your daughter) wasn't one of the survivors at a location.
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Slight problem - if you don't do the tutorial, you start with no weapon. I ran around the first map with only a survivor I found in the first room I checked. Second or third room I found I got a weapon, but still.