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Incidently, there is a work around. Buy one rank of right side (0/1) first and it behaves correctly when you fully upgrade left (4/1).
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January 31 2012 Daily Challenge bugged. When you fully upgrade left track (4/0) of a tower and then purchase right side (4/1) tower stays at 4/0 graphically but money goes away and if you continue to click it goes all the to fully upgraded right side, but loses the effect of left side and becomes a super expensive 2/4 tower... UGH!
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I agree with kahlen, the banana farms should show money count instead of pop count. That goes with monkey village too right?
Instead of showing nothing at all, show us how many towers it supports,
the pop count shold show up when you get the upgrade that shoots the beam.
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All these daily challenges are so stupid! Honestly, there's basically one way to do them, and if you dont do it that one perfect way you fail.........
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The developers have not missed a single detail. So if I could rate a game 6 stars out of 5, this game would definitely be the first.
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Yeah... Love the game... but really wish it would stop "losing" my account... :( Don't want to try and hit 66 for the third time...
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Best TD game I've ever played. This is pretty much what all TD games should aspire to be. I can't think of any other TD where I would play another 50 rounds because I want to see the fully upgraded towers in action. And they look AWESOME!