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Would still love to have an easier way to reload your last save once you lose a mission. Its tiresome to have to constantly go back to the main menu just to load your game when you lose a wave
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dev. i was wondering if you could add a graphic option because my computer is always slow (sometimes) on games like these thanks
=3
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there should be an option to fix the dartling gun on a certain spot so you can have one while collecting bananas from a banana farm
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Failing a map should at least give a small amount of money, because getting to the last 5 rounds and then losing for nothing is rather disheartening
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So where are all these balloons going, anyway? To a child's birthday party, perhaps? Do they just want to make people happy? Are the monkeys actually the bad guys in this game? Please address this in your next sequel.
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At the toy store the kids can buy a monkey or balloon, the monkeys want to be bought and so do the ballons. Th kids always pick ball. Thats why there fighting.
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Apocalypse Ciao Badge ( hard ~ 30 points )
Wave 30 Beat on Mount Magma on 'Apopalypse' Difficulty [Best so far: ]
Apopalypse <- typo?
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You might want to make the Monkey Magicians a bit weaker, they can see Camo and go through Lead earlier than any other Tower, along with the Chain Lightning. If you just make 1 Tornado to every 1 Flamethrower Magician you can't lose. They dominate over the other Turrets drastically.
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I feel like this is a lot to ask, but I think it would be a good idea to be able to look at the upgrades available for each tower while you're playing. It's kind of a pain to remember which branch gives you which outcome, and I know I've picked a branch meaning to pick the other instead. Thought it could be useful.
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To lower graphics quality: Right-click (control-click) the game and choose Settings. Ignore the window that comes up! Right-click the game itself again and you'll get a menu with quality options. It's not very pretty on low, but for hard levels it runs a LOT better.
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In a world ruled by dragons, you stand alone. Your only source of power is your monkey cloning center. You must destroy all the Balloons in order to end the evil dragons master plan...which remains unknown
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In a world ruled by monkeys....you stand alone. Until the worlds currency was stolen! It has been hidden inside balloons and carried away by the wind. The Evil monkey Overseer has created a machine, this machine creates wind, drawing the Mooney towards him. Its your job to Stop him!
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@long813 You can normally make the game screen smaller by zooming out (ctrl and - in most browsers). It also speeds it up if it is running slow. Rnd 40 is the round to get to on the daily challenge. Just up to when a MOAB comes out.
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Can you make the game screen slightly smaller so it fits completely in my web browser? and, where does it say what round we are on (daily challenge mode)
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First, great game!
However, I think special agents could be more expensive, but reuseable, I don't really use them this way.
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Just to sum up some of the relevant points people have made about the game. Banana farms should have a money count instead of pop count. Sandbox should allow special agents. Robomonkeys should have independant aim type for each arm. Units should in some way be highlighted when in monkey village range. Map should show where bloons come in at start of level. Units should be able to target more specifically eg lead, camo, heart etc. Triple speed or more button? Option to remove graphics? Try again or restart option should be included. Hopefully it will be easier for developers to notice these comments if all in one place. Also - to maybe help some - "Special Agents Only" special mission is HORRIBLE. Although possible without; I think it is meant to be done with the Bloonsday Device 'special agent PRO' as it is actually quite easy with this.
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Just to sum up some of the relevant points people have made about the game. Banana farms should have a money count instead of pop count. Sandbox should allow special agents. Robomonkeys should have independant aim type for each arm. Units should in some way be highlighted when in monkey village range. Map should show where bloons come in at start of level. Units should be able to target more specifically eg lead, camo, heart etc. Triple speed or more button? Option to remove graphics? Try again or restart option should be included. Hopefully it will be easier for developers to notice these comments if all in one place. Also - to maybe help some - "Special Agents Only" special mission is HORRIBLE. Although possible without; I think it is meant to be done with the Bloonsday Device 'special agent' as it is actually quite easy with this.