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I got to round 70 easy! Woot! But when I got there, I think the game got pissed and made all my monkeys fall asleep and let the bloons go... (all my stuff stopped for no reason) ...wtf!
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Next game should have something harder than the Z.O.M.G! xD Also, on a better not, this game series is my favorite by far! Im amazed to see how far you guys at Ninjakiwi have come since the beginning of the Bloons games! Keep up the good work!
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Great game but I would like to make some suggestions:
1. Able to choose what each arm of Robo Monkey and above aim at
2. Able to choose what specific bloons certain towers should target (Ex. Set Bloon Priority to Lead. If no Lead focus First.)
3. Telling Spectre on which bloons to target (First, Strong, Etc.)
4. Test Agents in Sandbox
5. Free Play saving. I like playing and all but after only wave 90 I usually have to leave but I can't save so my progress up to then is null. Its just annoying.
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what the heck is with the bloons at round 59??? none of my towers were attacking them and i just died. and i couldnt blow them up with pineapples either...
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Today I learned to never underestimate Dart Monkeys. Just beat Bloons Circle, on hard, using only those guys. One Juggernaught to pop leads and a whole lot of fan clubs can do some serious damage.
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i think the reason monkeys hate bloons is they saw humans pop them and they thought it would be fun to use a cannon to pop bloon thens they killed all humans for some reason
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does the days in a row counter reset after a while.. because it is now 1 day in a row and i've been on everyday at the same time.
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Uh, what the f... LOL. When I upgraded to the Temple of the Monkey God, I assumed I would have the OPTION to SELECTIVELY sacrifice my towers. Instead, it sucked up all but two of my existing towers - and proceeded to kick everything's a$$ all by itself (in round 95, no less). NICE!
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I started the Apocalypse mode on Mount Magma, waited till round 100 (which took some hours because of the lagging game) and still I'm not quite sure, if the Bloons get stronger every round or just try to breach my defenses with ZOMGs which hasn't worked the last 15 rounds... I dont know where I should put my last 600000$ because every single spot on the map is full with towers and now every round looks the same...
Really gets boring at this point. I don't thinks the bloons are going to breach - EVER.
As this wasn't enough the whole screen is so full of explosions, flashs, phoenixes and Supermonkey beams that you can barely see anything. An option to hide some effekts would be nice for me and my cpu =)
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Hard Badge Strategy: (requires dart training facility upgrade 3) place free dart monkey to a lava path, and place two others on two more. buy long range darts for all of them, then buy another dart monkey and put it on the last path and buy long range darts. Upgrade the dart monkeys to enhanced eyesight. Place free monkey between 2 monkeys. buy glue gunner and put between two monkeys. Buy sniper monkey and upgrade 1/2. Then buy snipers until you get the achievement. 5/5!
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Such a fail daily challenge, the only tower with stealth detection and lead popping capability has that upgrade blocked. Great.
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It would be nice if there was a confirmation window before purchasing specialty buildings. Especially this week. Twice now I have purchased a building I didn't want because I was trying to switch and give it a try.
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monkey apprentice are good to start with in the beginning of the game cus they kill any type of balloons (plus lightining can kill alot
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tactic for 21 october challenge, real easy took me to freeplay onto high rounds : start with a 4/2 ninja , then a 3/2 boomrang , then get 4/2 ninjas until u have 5 , then do the boomrang 4/2 , then each 7400$ collection sell one bloonjitsu and replace with 4/2 rang , do that until u have 5 glaive lords , then sell one bloonjitsu but replace him with 4/2 sniper , for just complete rounds 60 , do the same until , the 7000 collection , just 1 glaive lord and 5 4/2 ninjas
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todays challenge....1 spike factory all the way to the right of the map...upgrade at 1st left upgrade then the 2 right upgrades....then the lead popping upgrade on the left....then do the same with another spike factory next to it......once you have over 6,000 dollars add glue gunner on the far left planet....upgrade at will...once you get past level 46 sell glue gunner sell once spike factory and you should have enought for the final 2 left upgrades for the spike factory...from then on you should be great...p.s.....i beat challenge with 1 spike factory fully upgraded...1 glue gunner fully upgraded and another glue gunner upgrade to 3/2 easily