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lol this game is so fckng stupid.... there's a loop where you can't start without spending money... gg get a 1 rating....
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I wonder if in the sequel, they limit the amount of SAS troops we can use but it's our own units from SAS4. I mean, we have to put some use into those player slots that needs levels and real money to unlock.
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WTF... This is one of my favorite games on Kongregate - no joke. But I wish the zombies wouldn't walk off the damn screen! This game is full of bugs.
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i remember the first SAS, the second, and the third, and now this gmae. It brings me great happiness to know that all my needs have been satisfied, i n all the ways
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it's just me? the game didnt save. after completing 5 stages i take a pause, closed the page. when i come back, it was reset to the beginning o.o why?
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really great games, i play this on its official website, but i wanna play it again in here, and i have some advice here, try put a lot of snipers it will kill the bigest one(at wave 40) it have huge damage on that thing
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Damage values and attack speeds should be listed next to the units and upgrades so that one can decide whether or not to upgrade
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One thing that would certainly improve the game for myself is are damage values and attack speeds listed next to the units and upgrades. Its hard to determine whether buying a 2nd or 3rd tower is more worthwhile than upgrading the existing one
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The SAS dollars items are actually worth getting. They cost a ton after the initial purchase, but OMG, if you get even one of those RA Cannons or Gigashot Cannons, enemies get demolished. And the electric laser wire... lay down a nice layer on narrow paths and watch runners/swarmers and any other minor zombie drop. The game give you more then an ample share if you play through the difficulty in order (normal hard ect.) One play through and I am only missing the Special Cannons top upgrade. Those Titanium barricades too... Man even from bloaters those things can take a pounding.
All and all, the game balance is perfect. One of the best flash TD game.
Also, I know this is technically an abandoned project, but I would definitely recommend a second be thrown together at some place in time.
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On map 3 block off the bottom passage with barricades to make everything besides the bloaters and such go up through the top passage.
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My best so far is wave 74 in the street one. However, I've noticed the longer you play, the plane drop gives you less stuff to fight off the fire zombies. I made it thru map two and onto the warehouse. I think they made the third one harder and one would have to spend money to get past several waves. Players should get rewarded to upgrade weapons past where you have to pay, without paying anything. I have to tell you though, it's very addicting.