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You need help saving 50 civilians? Here's $450. On btw everything that can kill zombies are locked. You can buy them with a different kind of money. Heres 200 of that. Exactly enough to buy nothing.
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Great game, but freakin' hard. Rebuilding the barricades (and re-upgrading them) over and over gets tiring too. Other than that, lots of things to recommend it.
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Soldier 1: Guys there are a ton of zombies running at us. Should we climb that flat roof? Soldier 2: No lets stand here.
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The key to winning this game is spamming frag grenades when you have 23,000 dollars! Thumbs this up so everyone will know!
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Game itself has almost no lag but is extremely unresponsive, at times takes 3-5 seconds for a single click to go though.
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Good game just a little laggy at times and the glitches are irritating, but its definitely a nice diversion from other SAS games.
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Dashball, it lags whenever you move your mouse off the screen. And i keep earning cash from levels but it doesn't add to my SAS cash :( WTF!!!!!?!?!?
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Why does it only lag on kongregate this reminds me a LOT like SAS 3 it only lags on kongregate and no where else they should fix this cause I have no idea how that is possible I just played it on ninja kiwi and decided that it would probably be better idea to come to kongregate and play there and it lagged instead of played FIX THIS KIWI
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culd u pls make SAS zombie assault td 2?? I mean like you've already made a SAS 4 so u can like add those zombies on it.
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Way, WAY too difficult to get a perfect score. The programmers need to play through their game, at least once, on Hard and see that it is impossible. Balance your game!
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A good idea is to create a "line"of turrets parallel to the direction of the path it is located on. The first turret should be against the nearest wall, and the rest should leave at lease enough space for a soldier behind them. Make it as long as you wish, but place a soldier closest to the first turret, so that he's pinned between the line of turrets and the wall. Make sure the last turret has enough space for zombies to walk through, and because of their desire to kill the soldier, they will walk around the wall, back the path and toward the soldier to kill him. All this time everythings shooting at them so its unlikely they will actually kill the soldier. Works against everything but shadows, bloaters, and the devastator because they are not effected by turret location. This greatly increases how long the zombies walk. works with sandbags instead of turrets but that's more risky.