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Playing Cleanup Aisle 13 (Elite) and lost. Asked if I wanted to play again(yes) and asked for $200..nothng happened, wouldn't let me play any game s I had to sign out and lost $200. This has happened numerous times (aybe I'm playing/restarting the game to many times).
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lol, just started a game with no zombie textures all i see are the life bars hope my towers have better eyes then me...
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i accidentally bought a more money perk or something, wich was all of myu money 9i was savin for an upgrade) so i refresh the game to see if it would give me my money back and i dont get the perk or my sas dolalrs back :(
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If you could turn all the prompts to use sas coinage off, it would be a good tower defense, although for now I seem to be wanting special towers doing hocus pokus, maybe it's just all the guns' being similar in animation that slightly bores me.
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I had such a great defense, but the Tank zombies ( Devastators ) and The
ruin overwhelmed me. So they manage to get pass me after wave 60. It was good while it lasted.
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An alright game, I myself never really liked the original ones but this one I thought was ok, it was a nice tower upgrade system however I dislike the fact you cannot set up turrets on the rooftops. An overall good game.
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I don't know about you guys, but this game is incredibly laggy. I can hardly even play it. I never have trouble with any other games but this one moves about as fast as a snail with a limp.
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there is a glitch where the after you lose on freeplay, the "you were zombiefied on wave 75" message won't go away and means you cannot continue in the game
( ͡° ͜ʖ ͡°)
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Love the game, even if it is stupidly hard. They should change the difficulty values so that you can actually choose whether or not you want to be utterly destroyed on the first mission. Or, at least make it so that we can put more guys on the roof. Seriously, even if the roof were slanted, people could still stand on it. But alas, the challenge does make me play for longer...
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Rating 1/5 for the stupidly difficult opening map. People really need to understand the concepts of game balance and difficulty scale. It's supposed to get harder -as- you progress, not start out at Nightmare Mode.
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End zombie of the first map, the 'Devastator', is aptly named. It ends my game every time. Typically because I had to waste a ton of money rebuilding from the Bloater waves that wrecked my defenses and so wasn't up for that uber-zombie.