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Damage values and attack speeds should be listed next to the units and upgrades so that one can decide whether or not to upgrade
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One thing that would certainly improve the game for myself is are damage values and attack speeds listed next to the units and upgrades. Its hard to determine whether buying a 2nd or 3rd tower is more worthwhile than upgrading the existing one
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The SAS dollars items are actually worth getting. They cost a ton after the initial purchase, but OMG, if you get even one of those RA Cannons or Gigashot Cannons, enemies get demolished. And the electric laser wire... lay down a nice layer on narrow paths and watch runners/swarmers and any other minor zombie drop. The game give you more then an ample share if you play through the difficulty in order (normal hard ect.) One play through and I am only missing the Special Cannons top upgrade. Those Titanium barricades too... Man even from bloaters those things can take a pounding.
All and all, the game balance is perfect. One of the best flash TD game.
Also, I know this is technically an abandoned project, but I would definitely recommend a second be thrown together at some place in time.
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On map 3 block off the bottom passage with barricades to make everything besides the bloaters and such go up through the top passage.
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My best so far is wave 74 in the street one. However, I've noticed the longer you play, the plane drop gives you less stuff to fight off the fire zombies. I made it thru map two and onto the warehouse. I think they made the third one harder and one would have to spend money to get past several waves. Players should get rewarded to upgrade weapons past where you have to pay, without paying anything. I have to tell you though, it's very addicting.
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I like this game but most of the time when it starts it doesn't include my progress or upgrades so I have to refresh the page.
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sas zombie tower defence is out of date. software needs updating.
on www.ninjakiwi.com, it has a new map.
also the issue of the skills pack power ups should be free and given as mandatory. its a rip off havingto pay real money into the game.
Anyone paying money into a game like this is a fool.
more maps required, weapon power needs increase. map needs to be bigger. cost of things too much, requires more income for kills.
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Can I ask, what does the Save button do? Last I check, it's suppose to save your progress? But I have to restart when I fail and not go back to where I was last e.g wave 22?
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would be an awsome super game but the greed for the money/kreds is ruining for me so instead of a solid 4 star game i give it a 1 star till u offer the bought money free or able to get those upgrades for in game money not bought money
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@ThomasK134 You don't need to spend money on this game to get far. The first few stages are more than easy enough to win on Normal mode, and then you can purchase tower upgrades. Upgrade walls first... and the rest should be easy.
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This game is really awesome, ive been waiting for years for the new version, but where? im starting to get dissappointed T.T
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I havent gotten far but i think this is fun the gameplay is smooth for the most part and its just fun to play i would really like to see a connected storyline between all the sas zombie games including this one
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we need more towers and if your gonna make another sas zombie assault td it should have the turrets from sas zombie assault 4