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Comments for SAS Zombie Assault TD

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Schorscher

Sep. 26, 2012

Under rating threshold (show) well..... no.

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(1)

zuzzan

Sep. 26, 2012

Under rating threshold (show) And by that i mean even if i am currently allready fighting a wave but wants more action..

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(0)

zuzzan

Sep. 26, 2012

Under rating threshold (show) A call next wave NOW button would be cool too..

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(-2)

kamboj

Sep. 26, 2012

Under rating threshold (show) landu game...

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(0)

VockCelain

Sep. 26, 2012

Under rating threshold (show) "Play free games", not "Pay for games that should be free".

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(1)

GromHammerfaust

Sep. 26, 2012

Under rating threshold (show) on the second map, the zombies disappear and the SAS guys are shooting healthbars dead...wtf? also, that pay-to-win-thing really bugs me...yes, it IS possible to complete that 40 maps without paying...but hey...there are SO many bugs in that game, that I really won't spend a dime...that's only for balanced, checked games that are RUNNING PROPERLY

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(3)

deleteduser

Sep. 26, 2012

Under rating threshold (show) 1/5 I let it pass the whole pay to win thing with BTD5 , but making every single game this way is just to much....

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(24)

Developer response from Ninjakiwi

You receive quite a lot of SAS Dollars for completing any map and can replay maps to earn more SAS Dollars. You don't need to spend any money to win in this game, but yes, we do provide the option if players want to.

PogsO

Sep. 26, 2012

Under rating threshold (show)

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(-4)

Suuljin

Sep. 26, 2012

Under rating threshold (show) Replacing persisting upgrades with one-shot pay items is a terrible trend. One time boosters feel significantly less satisfying progress-wise (because there isn't any permanent progress), and i personally wouldn't ever buy them, because they also feel like a cheat-y way out for the inept. While there are permanently unlockable final tiers for weapons, most of them are in the "awesome, but impractical" category, because you probably won't be able to afford using them outside of freeplay mode unless you buy more money. The actual game is pretty nice, but the overall enjoyment suffers because of those aforementioned issues.

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(6)

damthis

Sep. 25, 2012

Under rating threshold (show) I got a question. OK, HOW THE F.U.C.K DO YOU PAST 40 WAVES WITH OUT SPENDING MONEY TO CONTINUE AND THEIRS ONLY 7 OR 8 TOWERS AND SOME POWER UPS!

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(1)

Zgod

Sep. 25, 2012

Under rating threshold (show) Seems like all new ninja-kiwi's games are becoming pay-to-win like what mmos do. I'm not sure I like this trend going onto single-player games as well.

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(14)

zqzg

Sep. 25, 2012

Under rating threshold (show) Lose level > select level > select difficulty > play > restart > loading > play > restart > loading > play > restart > loading > play > restart > loading. The same thing happens even if you pay SAS dollars to continue. Did you guys even play-test this?

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(9)

soul4hdwn

Sep. 25, 2012

Under rating threshold (show) i'm normally not bad at tower defenses... but i need help if i can't pass the first stage on normal... *sigh* i'm hopeless

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(1)

Amibtious

Sep. 25, 2012

Under rating threshold (show) Make my CPU go mad even just to sit there with no enemies/towers on screen. There's something very wrong there.

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(30)

Turin

Sep. 25, 2012

Under rating threshold (show)

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(-10)

mage424046

Sep. 25, 2012

Under rating threshold (show) loved it! :D 5/5 and faved, i even managed to beet the first map in one sitting! yaaay. gg though, i think the the final boss i sa little underpowered :/

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(0)

kaiy9

Sep. 25, 2012

Under rating threshold (show) Us: zombies are loose on the streets, shall we send in a bombing team? Other guy: nope, here is a few hundred bucks, go buy a tower. Us: where shall we place them? on roof tops where zombies can't get them? other guy: no, place them in the zombies pathway. Us: wouldn't they destroy them? other guy: nope, we put in a feature so when the zombie destroys it the towers will be go-through and rebuild itself.

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(2)

drako155

Sep. 25, 2012

Under rating threshold (show) Definitely needs a speed up button. The first several rounds are just way to slow.

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(12)

deleteduser

Sep. 25, 2012

Under rating threshold (show) How could it have taken this long to combine TD and Zombies?

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(23)

ballzac

Sep. 25, 2012

Under rating threshold (show)

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(-4)

AlphaAccess

Sep. 25, 2012

Under rating threshold (show) Should be a way to auto-start the next wave

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(2)

VanguardM

Sep. 25, 2012

Under rating threshold (show) Really needs a speedup button. Also not pleased with the "pay to win" aspect.

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(184)

gundamwing4132

Sep. 25, 2012

Under rating threshold (show) Needs save function on Kong

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(0)

sebastion90

Sep. 25, 2012

Under rating threshold (show) 5/5 one of the few i Favorited, much less rated.

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(1)

Jeffe77

Sep. 25, 2012

Under rating threshold (show) Sheer genius!

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(0)

Matheusx6

Sep. 25, 2012

Under rating threshold (show)

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(-3)

Esomewa

Sep. 25, 2012

Under rating threshold (show) Yay! It's finally on Kong. =]

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(9)

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