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awesome game but constantly freezes when I finish a level. Doesnt let me go to menu or quit or anything. Just freezes.
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Seems to crash at wave 21. Not always and it happens in both Chrome and Firefox. And yes, I've got the latest version of flash.
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@ RawrMuffinz
If you mean the final weapon upgrade (like the Thundercat gigashot) then yes the upgrades are always unlocked.
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the zombies keep vanishing on my screen when the zombies get shot! + this so the developer can see this and fix it plz!
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If I unlock an upgrade for a turret with sas dollars does it forever stay unlocked? Because if not I see absolutely no use in sas dollars.
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Ok so i spend 300 SAS dollars to get extra money for kills and my computer freezes and now its not activated and i lost the 300
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First level easy as pir, sub-zero level seems some what seriously harder, also game saved itself at my dying wave not where I actually saved it lol so now I start at level failed hahaha
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There needs to be some way to, like, lower the backup menu or something, because on the level shop til' you drop it blocks the lower portion of the map. Normally, the only way I've ever been able to deal with splitters on elite or nightmare is to block off the exit, because they don't have terribly strong hits and that way I can AOE them down, and I'm unable to do so on the shop til you drop level due to the UI making it impossible to cover up the lower portion of the exit. It is the only map in the game in which it is impossible to block off the exit. There are more convoluted ways of trying to do the same thing, but things are already hard enough as is without having to try to work around something dumb like that.
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Is it just me or is even the normal setting really hard? Other thoughts: Sending a wave early does not give a corresponding increase to tower healing. That is, if you send a wave 20 seconds early, you lose out on 20 seconds of tower healing making it beneficial to not send waves early. Also, a small bug with special towers on one side of the map hitting zombies on the other side of the map. And having the fast forward button say "send next wave early" instead of "fast forward" could be a cosmetic bug.
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I've encountered a bug wherein zombies and upgraded towers are invisible.
Also, is there a way to wipe your save data and start over?
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Tip for upgrading barricades and barbed wire. The , and . key can be used instead of the mouse to upgrade the left and right sides respectively. See if that helps.
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i would also like to be able to select multiple towers to upgrade them together. Actually im talking about barbed wires. it takes ages to upgrade each one of them if you've placed them on the entire path
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Sometimes loading does not work anymore! Keeps loading to the "Main menu-Continue-Restart" screen! Reload of the flahs app solves the problem though.
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Great game! I'm loving all the details you put into this- this is one of the most satisfying TD's I've ever played. It feels REALLY good when you blow away a field of zombies! Thanks
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somehow the difficulty of this game makes it quite compelling in the challenging way. Forcing the enemy to stop instead of always making a maze at certain points makes me think in TD differently.
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I continued the game when I beat the first normal mode. When I eventually lost, I didn't get the $200 for beating the required normal mode. I am now screwed. What do.
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1st levels are hard, 2nd level of each is too hard. Not really fun, too many restarts, not going to spend US$ to pass each level
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I'm not sure how others feel, but imo splitters are absurdly unbalanced. Like, mad unbalanced. Hell, even at their tiniest split they take out freaking 5 lives *each*. Seeing as that's when they're at their fastest and each splitter creates up to 8 little ones, a single splitter can take out all of your lives. Out of all the times I've lost (probably ~15 times total), if I'm recalling correctly only 2 or 3 of those weren't a direct result of splitters. They're just ridiculously frustrating and pretty much the only way I've found to even get close to dealing with them is to put an AOE type turret next to the exit, block off the exit, then just finish them off as they try to break through, which you can't even do on every level. I find that anymore I'm specifically engineering my levels to try to deal with just splitters. Everything else pales in comparison, especially due to that whole ability to take out the better portion of your lives if a single splitter/set gets through.
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@Trunkles - do you mean to buy the Skills Pack and the Power Pack and then the one that comes with both? The one for 280 kreds gives you the other two...
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I've just looked at the cost of the upgrades. To get all three upgrade packs costs 580 kreds. To buy those is over FIFTY US DOLLARS!. The premium version of Gemcraft Labyrinth cost, IIRC, $8. Dunno about Kaipara but down here in Paraparaumu that sort of money seems steep with a vengeance.