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I get it finaly.the saves are indv. games. what im suggesting is multiple saves per play.but that would take away from the games structure,by the way 4/5
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Very unbalanced... Targets are wayyyy to small to even bother "aiming". Maybe if I full screen the game it would be okay, but I really feel like I am actually trying to shoot a dragonfly with a rifle at distance.
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Overwrote my saved game when I created a new guy. It should automatically save in the new slot after creating a new guy. Other then that I like this game 4/5
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Why is it that even at lvl 12 the initial "bowgun" is still far better then all lvl 7,8+ machineguns, big guns and rifles...
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Marked Mods are those with the little * beside them, that will prevent you from getting awarded by Kong. Activating them will still let you unlock the in-game achievements(Killer, Assassin, etc.) though, as long as your system saves(set it to "Unlimited" when you right click and choose "Settings"). That makes it easier to make it to Level 10. Also, if you don't plan on playing beyond that, just pick the "Henchman" option every day and you'll probably survive.
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This game is crap, whoever made it should be lynched. I mean seriously, using those sprites that are in enough games. I didnt see an ounce of originality in this waste of space.
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people thats says this is SOOOOOOOOO hard just need to play for 5 min then you understand what to do and it gets easier
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I thought it was hard as well, but here's something you can do: Hire the henchman(the one in the inn who will eat half of your prize money tomorrow). He fires grenades, and at a pretty good pace. Totally worth the money for getting that pesky 10th level(so you can unlock the "better" classes). I started with Hunter, but I've found Sheriff to be waaay better. Shotgun hits more often, which also means it scores headshots more often, thereby negating the lower damage. Additionally, being able to fire after reloading no more than a couple of shells(rather than waiting for the full reload) is a lifesaver, when you're staring down all those pesky chickens(the RNG on those things needs tweaking so they don't fire until at least 5 seconds have elapsed, IMO.), or the suicide runner comes dashing in.
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TIHS IS WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAY TOO F*****G HARD SO THIS IS SO IDIOTICLY STUPID GAME
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Not knowing this made me restart the game so i'll tell you. Getting a recruit does not mean that they fight for you. You have to get a recruit, then hire them and they will work for you forever. You also need to upgrade the house for more recruits.
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Too little money, rules aren't clear enough, can't check what difficulty you're playing, ridiculous sell prices and some other stuff.
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@ albinofish: Compare those 2,500 people with the Impossible achievement to the over 160,000 people who have gotten the Easy one.
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Agreed with Onefoe; "This game really needs work. You can only save in the store. Arrows are more accurate than bullets because you can lead the target better, and they hit multiple targets." Lots to add. Spelling/punctuation errors. Unstackable stacks. Redundant panels. 2/5.