Under rating threshold (hideshow)
If you get the Dr. Holliday perk, don't buy an Auto Shotgun unless you plan on starting a new save file immediately afterward.
Under rating threshold (hideshow)
The chickens fires too fast sometimes: they are just on the screen they aare already shooting with eggs so you cant get an perfect game :-( , because the repairers dont repair in the last wave
Under rating threshold (hideshow)
Any reason why my hero (set on auto-fight) wastes/misses with an entire clip from my auto-shotgun on the big bird (mouse dropper)??? Definite bug. Happens when the bird is more than half-way to the castle, and only happens 1 out of 2 or 3 times. But has caused a couple of deaths.
Under rating threshold (hideshow)
Pff... the game isnt half-bad, but the rogue class for example. It sucks, period. Ok, it is good for making money, but the survival is non-existant compared to others.
Under rating threshold (hideshow)
Really great game but it's just too hard and the whole auto save after every single action is kinda annoying. Just auto save after each wave. (After being the important word there)
Under rating threshold (hideshow)
ELONA is "a freeware roguelike RPG".
Elona SHOOTER is "a chaotic shooter with RPG elements".
Nowhere does he claim this is a roguelike.
Under rating threshold (hideshow)
Nice game; it must really ramp up in difficulty later than I've had time to play, but that's not always a bad thing - if you want easy, go play Progress Quest! ;)
Oh, one TINY nitpick - in no way could this game be described as "a roguelike RPG" - go look up the game "Rouge"...totally dissimilar (apart from using a RNG for many things)
Under rating threshold (hideshow)
just got the impossible medal with my second character. if anyone has any questions or wants any help just send me a whisper/msg. good luck.
Under rating threshold (hideshow)
Does no one realize this is an RNG based game? Nothing happens the way one would think. Events happen. People are spawned. It's what makes this great.
Under rating threshold (hideshow)
it´s easy to survive ragnarok, you 1 gral and the sword and in the of the turn u use both, they shoot 1 time and then i survived the day :D
Under rating threshold (hideshow)
is rly good game XD but how many days i need survive for last medal >.> ? . im on 123 with noble lvl 128 and rapid bowgun mk-20 XD mod dmg lv3 + anti armor lvl 3 + dmg lvl 3 again XD and free space for leech later >.> if i even get one. reforgin is expensive >....> . and should be some "skill" using AP for increase mod amount in wep ~~ so hard or mb lucky was get mod 0/4 rapid gun x-x
Under rating threshold (hideshow)
I really like this (And I despise shooters)... The difficulty drives me mad, but makes me constantly come back for more. Sure luck screws everyone over, but whatever. Life's a bleach and then you dye. 4/5
Under rating threshold (hideshow)
Oh and as a note to everyone, if you havnt figured it out.. bowguns and little sisters are a horrible combination >.>(another note, maybe make the sis so that they you have to actually aim at em to blow em up
Under rating threshold (hideshow)
As others have said, based nearly entirely on luck.. Like what weapons show up, which enemies spawn, when the boss spawns, as well as town events(which get quite annoying when you have a bad streak of 3-4 a day) But its still a good game. As said, more enemies, diff sounds, as well as preferably a weapon buying system that isn't so damn random(yah really.. we need 1 upgrade pistols on day 40) 3/5
Under rating threshold (hideshow)
Much better now with the updates. I was using carry over almost every time, and now I almost was at full health at the end.
Under rating threshold (hideshow)
Too difficult, even in casual mode. I get it, difficult can be fun. Except not when it's so tough you can't beat anything, even on easy mode. Forget this game.
Under rating threshold (hideshow)
get the Active ability, or tell some of your troops to specialize it. people, the game is hard but there's a lot of tricks to it. read guides.
Under rating threshold (hideshow)
After playing this for a while, I've come to conclude that it's almost entirely based on luck. I like this game a lot, but it'd be nice if survival wasn't based almost entirely on chance.
Under rating threshold (hideshow)
isomtim - The number that appears next to the Day No. (upper right corner) counts the number of waves that will spawn. Wave 0 is the last wave.