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The "reloading won't dodge bad effects of searching" thing is still abusable. If you get a "thief" effect or a "lose AP" effect, just reload and spend all of your money/AP and then you can clear the bad effect from the queue without it hurting you. +Enemy HP can be deferred to a later wave through a similar trick if you don't think you can handle it right now.
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dificulty of this game is similar to roguelike games. Little bit stupido and annoying but more like hell hard to stop playing. GG but got damned annoying.
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here are some tips: good guns are laser pistol for rogue or noble, shotgun for sheriff. upgrade gravity guns with leech mods, ur own with damage/fire rate
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casual mode is piece of cake. if we are talking about hardness i think this is about HC mode. main things are: two guys with gravity guns and good own weapon
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ok the new update sort of sucks, at least make the searching the town events refresh every day. its annoying that you always will get crap luck no matter what you do....
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@BCQuinn: For starters the higher level difficulties are very dependant on how you spend your AP. Putting a couple levels into your Villa can easily double your DMG output. If you're using the community game mod throwing parties and praying might be necessary. Also getting the anti-armor/anti-air skills and maxing them early helps greatly.
I cleared 150 days of Casual without much difficulty using a Noble with a MG and very shoddy support units (40+ levels lower than my character). Be greedy about XP because aside from some minor support the NPC's are really only useful for Party Skills and knockback.
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Thanks for the updates, but I think you've hurt the game more than made it better. Instead of balancing things up, the game is much, much, much harder, and whereas I could get to day 25, I can't beat day 7.
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So , are the fights less random , like , won't I encounter 4 catapults in a row -getting owned ?
Cause that happened to me some of the time , and when I replayed the same ol' day I had half of mine health at the end of the day and no catapults encountered >.<
I know that this may spoil "chaoticness" of the game , but there need to be some rules setting what can , and what CAN'T occur during battle.
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The new changes seem to have made the higher levels even harder. After failing to make progress on hardcore mode, even with a stacked group and a lot of good luck, I decided to go back and try to get to 100 days on casual with all the 'easy' mods selected... and now find that I cant even get as far as I once was able to on HC mode. With every other comment on here talking about how difficult it is and the developers constantly updating the game, I dont understand how it isnt getting through to them to give us a fighting chance to get some of these harder medals. Its now 10X harder to make progress in the later levels of the game than it was a week ago, and it seems like they are just punishing people who are putting in a lot of time into this. Argh!
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umm, thats not a bug, its a skill, read the skills you have dude, and funny quirk, you can kill your sister that sits in the tower behind you(doesnt work with a owgun) and shuts her up, she doesnt dance around and stuff everytime you get a head shot
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oO sniper rifle for a sniper has a bug , i shot at the person not a critical or a head shot and i hit 99999 damage .......
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best game 1000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000/5
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Actually, I sorta miss the random Search thing. Some people enjoy the tedious cheating that comes with restarting... the ones that dont, dotn bother doign it. It was nice to have the option... To be honest, without it, it reduced the time Id have spent playing the game.. I think I spent MORE time reloading, then shooting :) But, thats not bad.. Its what I like!
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ya lol fixing the search thing why not the prayer and dinner as well, they can be re-rolled for optimal result as well
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fail. I can understand removing randomized results from search between saves, but at least randomize it between fights... right now as it is, if you get a really unlucky list of searches, your stuck with them no matter what until the end of the game. You get the same searches no matter how many battles go by. Search wouldn't have been abused if it actually worked right, but at full Quick Eyed, you still get so many crappy results (1 popularity? wtf) that it's not even worth using without some randomness. As of this update, search is now a useless option. Great job.