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umm, thats not a bug, its a skill, read the skills you have dude, and funny quirk, you can kill your sister that sits in the tower behind you(doesnt work with a owgun) and shuts her up, she doesnt dance around and stuff everytime you get a head shot
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oO sniper rifle for a sniper has a bug , i shot at the person not a critical or a head shot and i hit 99999 damage .......
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best game 1000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000/5
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Actually, I sorta miss the random Search thing. Some people enjoy the tedious cheating that comes with restarting... the ones that dont, dotn bother doign it. It was nice to have the option... To be honest, without it, it reduced the time Id have spent playing the game.. I think I spent MORE time reloading, then shooting :) But, thats not bad.. Its what I like!
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ya lol fixing the search thing why not the prayer and dinner as well, they can be re-rolled for optimal result as well
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fail. I can understand removing randomized results from search between saves, but at least randomize it between fights... right now as it is, if you get a really unlucky list of searches, your stuck with them no matter what until the end of the game. You get the same searches no matter how many battles go by. Search wouldn't have been abused if it actually worked right, but at full Quick Eyed, you still get so many crappy results (1 popularity? wtf) that it's not even worth using without some randomness. As of this update, search is now a useless option. Great job.
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One thing about the search thing though... I don't want to search again because the searches don't recycle after a day.
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While I feel giant enemies are indeed a welcome and actually good addition to the game, a few gripes.
Some giant enemies, perticularly the tank, have severely pixalated sprites (the look blurry and ugly.)
The rate is a slight too high, perticularly for armor mods. Its worth arguing that these enemies should be slightly more bosslike rather than a common threat.
Medals could easily be incorperated to encourage people to try their best to defeat giant mobs, rather than just reloading if they see one they think is going to ruin their perfect game streak. Medals could include "finding 10 types of giant mobs", "finding every type of giant mob", "slaying a giant dragon", "slaying a giant flying dragon", "slaying a giant tank", "slaying a giant little sister", and lastly, "killing a giant without a single critical hit against them".
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Now that I think of it, that makes the % to better events skill much more useful, if you rely on searching a lot anyway.
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I'm glad the reload exploit was taken away. Sure I abused the heck out of it when I first found it but that is cheating indeed so it's a no go.
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the fact that the go searching was different every time you click was a bit broken. Just save before hand and if it isn't something you like just reload and spend the 1 AP somewhere else
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@ marmarton The museum is fine. making 250% on it means your making 2.5 times as much as normal, not making 250 per turn
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hey noanoa, you're always fixing thing that aren't needed...why don't you fix the bonus payment when you upgrade the museum...they say that they're going to give me 250%more , but i recieve no more than 200$
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The go searching need to randomize at the beginning of each new day, otherwise no one will use it any more if there's a particular bad string of events, such as 4 troubles event next to each other.
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make a bonus when you select the character to became a NPC because i like only the buying and the upgrading part, the shooting is less inportant for me =D
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Outstanding game.. This game has my two favorite games, The Last Stand (Gameplay) + Final Fantasy Tactics (Models).
Awesome. 10/10
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I've played this game for a few weeks now, and I've been through about 5 save files. What do I mean, "been through"? I always seem to hit a brick wall around the 15th wave. The result is the same in casual mode, and every file has been using a different class. I hire mercenaries, I upgrade everyone's guns, and I invest money and AP carefully. Yet every time, I hit a brick wall around wave 15. No matter how many times I retry, I continue to lose, over, and over, and over. I don't seem to be committing any gross oversights, and yet the game isn't meant to end around wave 15. Assist me, here. What secret am I missing?
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ya ragnarok is handy cuz. u need to use the ragnarok when using holy grail. u get a medal for it
a grail of protection , u wont receive damage
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@Pat, I hear you man, I've gotten 70+ twice and had first my dog come up and paw my power cord, turning off my computer, and then having a save loss. I've lost my hardcores save at 40-50 three times due once to hitting 5 instead of for and using ragnorak early and twice from the dog hitting the powercord. I need to do something about the powercord thing XD. This is becoming a super epic badge for me!