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ok thank you. i just wanted to be sure because a few of rogue's skills involve critical kills, so i wanted to make sure that it wasn't just when it says critical
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lets say you have 5 apples and 5 bad apples , now add 100% more good apples and you have 10 apples and 5 bad apples meaning you can still get a bad apple
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how come with a maxed out "Quick Eyed" skill (105%) i still get bad things like a thief stills your money, or tripped on a stone?
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Good game but for some reason my save files just say "Saved Game Save Failed" and it wont save my gameplay :( so lame!
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critical kills are the follow, Head shots, Limb shots, Torso Shots, and critical kills (whenever anyof those pop up thats a critical kill) hope i helped :)
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this might be a noob question, but it's my first time using a rogue, so i was wondering if when it says head shot or whatever, does that get counted with critical kills too?
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BedBug try to buy some recruits and do carry over save up your money and don't spend till you can buy recruits, if you're in this for the medals then just start over it'll be so much easier ^^
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in the 2nd one, add melee units that run around smacking enemies with (insert melee weapon here), that would make it more Diablo-esque. And Azreal, nice sassy black mage.
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Um, what? There is no such thing as a Diablo-esque tower defence game. I should know since i've played Diablo 1 and 2.
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Bullshit, if you make even a minor mistake in the late game you can get stuck and completely lose all possibility of progressing.... and after how much time get far? Bull...
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I like what you've done here, for the most part. Serious issues with mis-click penalties.
But dude, seriously, this is far from a Roguelike. Go play Stone Soup or Castle of the Winds.
This is a well made, diablo-esque tower defence game.
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Please, answer these:
1. How can an enemy do 120% less dmg and still destroy your castle???
2. Am I only noticing this but why is the accuracy skill makes aiming harder when it has to reduce bullet spread??? Bullets spread in a wider radius with 20% improve (lvl3 acc.). FIX THESE!!!!!!!!!!!!!!!! Pls. Not considering these "bugs", it's the best online flash RPG I've seen. :)
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what is that person doing up there on the castle, and why not fight from the wall, i think that might be a bit stronger than sandbags
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@rexy101 every level is randomely generated by the RNG. every level is different. even if oyu lose and replay the level, it will be different
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LOL I JUST CAN SAY LOL at day 11 its not a "hard" day but seriously it comes 30 things that damages 2per sec and 3 catapults...........
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my runs usually involve going with a hunter for myself, sheriff with whatever shotty i can find for anti-air, and 2 militias with gravity guns
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The math on this is wrong. If an opponent is dealing -200% damage, they would be healing your castle, which they arent.
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@raidose; I like my noble with bowgun; sheriff or guardian with shotgun; and two militias with gravity guns (HMG's early if you can't get gravity guns)
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why is it so hard for the character to aim a gun right and how come i cant get the skills i want? it gives me crap skills it gives me crap guns and the character refuses to hit the target even if you are aiming right on them. WTF