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and whats the deal with head shtos i cant figure out exactly what it does. i know that when i critical or hit the head or torso 6 times i go rage mode i think it increases damage. and im not sure to the words that pop up bottom of screen. jure blesses you for instance and someone is dancing or something does that do anything??? or is it for show? or to help keep count of how close to 6 criticals you are till fury mode or something?
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rocket launcher has 3 shots a clip, yet the re fire rate is so slow that the weapon should only have 1 shot.
A faster firing rocket launcher would be more fun.
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ok i really like the game but i cant tell if stuff is borken or im doing it wrong but what some stuff says it does doenst actually happen. for instance. theres a leech mod which says it takes damage done and converts it to health for your wall. now what i assume that means is that when i do damage my walls health will slowly go up. well i used 2 leech mods level 2 on bigger bowgun and used it the entire round and got no health increase out of it. i did a perfect game to but started with less health to see if it worked. did i do something wrong? also i cant for the life of my figure out which gun the auto reoad is for cuz i tried it on pistols, rifles, and shotguns and nothing. a tutorial for this might be nice or a explanation section or something. besides that good games just needs some tweaking. like what the other guy said. 2k gold for an extra 5 gold a round is kinda sad
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hey. My main character is hunter. when I level up, it seems sense, luck skills don't appear. is this situation just my unfortune?
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Wow, I feel kinda stupid. I played this game for sooo long without noticing that there was a second page with tower upgrades on it. Maybe this will make it easier.
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guys i got level 40 museum ,
level 21 trainer, level 19 looter,repairman level 56 chicken, level 67 bombing sister lol i love that, and other i will take a loot
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It seems like there's a max ability amount, which makes my noble terrible. He can't learn any new abilities that I really want.
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@unleash1: it's not just you. Museum still needs a buff. For example, with all but 2 badges, Museum 1 = 266 GP per day. Museum 2 gives +30%, or 346 GP per day, for a net increase of 80. Museum 2 costs 2150, so 2150 / 80 = 27 days before the upgrade cost is recuperated. Terrible, terrible, terrible investment.
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unleash1: The museum is awesome especially with all the badges. with all the badges it generates 250-270 (the first tier, tiers after that are much worse since its only 20% added) gold at a cost of 2000. so in just 8 rounds your turning a profit and if you get it early and are aiming for 100 HC rounds then thats a lot of money made.
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Damn, day 55 on Hardcore, cruising through and my gf sneaks up on me, startles me, I hit ragnorak on accident and look away for a few seconds and I'm dead. Ha!
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For a long time it's been a rumor that popularity relates to title, and that when you gain popularity you'll get a title more quickly. I'm ALMOST positive of this now, as I got a new rank in about 3 days and did so happen to get a lot of popularity boosts while wandering town. Thought I'd inform you all.
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PLAN OF ACTION: If you have a Little Girl, dismiss her and hire a Sniper/Militia/Noble. Get 2 Trainers, 2 Looters (unless Rogue), 2 Repairmen, and finally a House. Hire a Sniper/Militia/Noble. Upgrade all weapons once. Apply Impact and Leech mods, sell the rest. Buy chickens with rest of cash daily. Use AP points to (in order of priority) Claim Title, Collect Eggs, Eat Dinner, and Go Searching. Re-post this so it won't get lost!
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Ummmm... so I was on level 70 HC and my firefox crashed... now I lost my save file and have to start over... how insane is this?!...
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how come out of 4 gun classes, the only ones i ever get in the shop that are on or above lvl are all small guns...the one type none of my team or i use...
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As an aside, please don't forget to repair your walls. Just forgot in a level of HC. Zerg rush exploders and 17 HP castle is not fun.
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Has anyone actually done well with a militia/ranger character using big guns? i've tried both classes with big guns as main weps, and haven't gotten past day 25-35 on either without multiple multiple tries....
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I really like this game not only because it is really cool and is fun... but it uses only the mouse and some keys... less energy used!
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Up to day 103 casual so far and haven't had to use a henchman or a re-try. Noble with max bowmaster using a bowgun with autofire mod (better dps and higher dmg vs armor), duelist with laser pistol (not attacking air), militia with gravity gun (not attacking air so the globe stays horizontal), and sheriff with auto shotgun and cripple shot (knocks back and slows a wide group, set to not attack armor). All I'm investing in at this point is the villa. Getting +130% dmg right now. Max sandbags, storage and smithy. Taunt was the best moneymaker early on, but throwing parties is more important at this point. I don't bother upgrading guns. Too costly. I just wait until a higher lvl one goes for sale or drops and I save the mods I want to use. Extra storage makes it easy to save. Lvl 1 autofire on bowgun makes it better than a rapid bowgun.