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On the community mod it says --You will get 1/2 AP from your Active Skill. But you always get full AP-- I have no idea what that means. can someone explain for me please.
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jaywalker the reason is because battalion knows they suk so they make new games but they dont change graphics, as this game has the best old style graphics ever
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@GarwooD : RNG is 80 days hardcore. It was a blast getting it. If you thought the earlier waves of same type monsters were bad, you don't want to play further =x.
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Here's a question. For hunters who have over -200% range penalty, would having more than 200% mean you actually start getting a range bonus? O_O
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So do you happen to know if hunters or nobles get the "killer" skill ?
The RNG award comes at 80 days of hardcore. My advice (this is how i did it) is to go sheriff with a good normal shotgun, max dr holliday, get a noble early for your grav gun and just hope you don't get jewed :)
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If you guys get to the MUCH later levels and the game becomes too boring and repetitive, try mixing it up. For example, if you have a very big house, equipt all of your troops with pistols.
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only people with rifle that get bow master are hunter and noble. some others can get it but is waste on small gun bows.
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RNG award is just plain impossible to get. my record is 54 in hardcore so far, anyone know how many days is required for it?
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power shot no longer works with auto fire mid. and you can test your self cause when power shot activates it make a blue bullet trail appear. also it apears it just doest work on bow gun at all.
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2 Questions for fellow Elona Addicts:
1: Can hunters get the skill "killer" ?
2: Does power shot still work if you mod a non auto-fire gun (say, a pistol) with an auto-fire mod?
Don't need peoples guesses, just solid answers please.
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It's nice to know people actually know what they're talking about. Most people go, "IT'S 2 HARD 1/5". It's supposed to be hard. QQ or pew pew. 5/5
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I absolutely find it very annoying when I have to refresh recruits only to have the same class of recruit pop up again.
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I'm really enjoying the game. How you start your game (choosing your character, primarily) really affects how well you do later in the game. It's also nice how random it can be--some other TD games are dull because all you need to do is save money to get a better gun. This game has a lot of options with upgrades, and I can appreciate that. Plus, the badge system really makes it worth the effort. :) Needs badges, too. 5/5
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To add to my last comment if you start with a noble then buy a hunters riles as soon as you get chance and use it. Buy a few levels of luck and headshot everything you see. This should let you get perfects without a henchman up to at least level 8 and the luck skill should bring some cash in from the critical kills. After level 10 you should be looking to get a few levels of bowmaster and switching to bowgun as your primary weapon fairly soon.
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Statues are just an in game beastary and sellable for cash. Bowgun is the best weapon with penitration but its best to have options so choose noble (Get lvl 10 hunter to unlock) have bowgun and a heavy weapon preferably a grenade launcher for waves of weak mobs like dragon flys. By level 40 you want to have a hunters rifle on standby for the improved air mobs. Put some grenades and a repair hammer in your other 2 slots.
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Hey Great Game you got here, no doubt. I play it at least 3 times a day for a good hour or 2. But one thing i want to know. Is there a purpose for the statues if so what do they do? Comment me with an answer please.
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NOANOA: Please fix the exp! Every time the game resets the mobs you get about 20 levels worth of mobs that are worth ZERO experience! It's boring and lame killing 1000 rats for no reason. Make a minimum exp of 0.3 per kill or something. Thanks