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i've also noticed on every day after the first a chicken will shoot an egg to make sure i don't get the +30 bonus. they should not be able to shoot so soon after coming onto the screen when there are 10 other things rushing you. should be more like bunny invasion where they have to come up to within a certain range
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Yeah, and I had to start without medals too. Like I said, choose an easy class in the beginning like rogue, militia, even hunter. I preferred rogue because it gave me a huge money boost that I found useful. Your mileage may vary depending on your playstyle. The difficulty is what makes this game a gem though, it's not something that you beat in 10 minutes then forget about. It frustrates you, but you keep coming back until you make a breakthrough. The author clearly went to great pains to make this an immersive, creative, and complex shooter.
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sister medals are easy, it tells you in game, the ones I hate are stealing from people and praying, they don't give you a number to go on, and the advancing a class seems to be completely random.
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way too hard. otherwise a great game. i don't like that weapon upgrades suck, but enemy difficulty increases off the chart. also, do the little helper people actually do anything? i see an arrow fly about 5 times per day. is that really helpful?
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It's really fun, although it's pretty easy to get the "Ragnorak SurvivOr" (>_>) medal (once you get Ragnorak, that is). Simply activate Ragnorak right before the day ends :P Anyways, 5/5 and fav'd. I'm going to be working on these medals for a long time...
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Oh, and I think I lost track of the number of times I died to Ragnarok until I got the timing and strategy down pat to both use the loophole and beat it legitly. :P
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Darius: Took me 3 tries for my rogue (day 11-14 was rough in the beginning and I died a couple of times), once I had medals, every other class I did in 1 try.
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Iblis: Did you collect eggs when you went over 30 chickens? That seemed to get me the medal achievement when I did it.
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thanks for casual, still hard, but i am able to progress so far to day 8. No perfect games, but i like the crossbow a lot. I will keep playing this for a while, favorited! :)
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Fix money system! Enemies don't drop enough loot past the 3rd level or so...I always end up with around 700 gold...not enough to do squat!
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Really good game, just needs a few tweaks to make it better. Perhaps have a slight increase in the chance to get a weapon that your party can use, not a major increase, but just so that it's noticeable. I also found a bug where my medals aren't being counted, I've got 35 chickens and am at day 12, but haven't got the medals for 30 chickens and surviving day 10 :( - if unlocking 4 characters requires me to have medals, I can't play them at this rate.
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Denninja: I've only seen the guardian class when you choose the rogue/hunter to get the little girl. And -very- rarely they show up as recruits. I don't think you can choose it as a starting class, though you can get a lot of the guardian skills with the noble build and such.
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It can't only be luck since I've made it past Day 20 with all the characters now (except ranger, damn that weapon *fistshake*). My rogue is on Day 63 as well. Start with an easy class like militia. You should be able to make it to at least level 20 with the starting rifle and some grenades to rack up some early rewards.
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The shooting is random, but -very- controllable. The game provides quite a few ways to improve the accuracy of your shot. This includes different gun usage (hello sniper rifle), skills (accuracy skill, cool, etc.), and weapon mods. Also, guns have a recoil that lowers your accuracy if you shoot too fast, it's a complex system but it works very well and has a good feel to it. Really, if you're complaining about rifles in long-range accuracy, you're not playing the game right.
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It's a great game, but the random nature of the combat is a little frustrating. A bit more work on balance, and I think you're onto a real winner here. Seriously.
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This is quite an addictive game and has the potential to be a five-star. Unfortunately it's simply too difficult. The restrictions (daily money, AP, inventory boxes, etc.) leave you unable to make good developments for your team, and the combat is too random and unbalanced, making survival even on "casual" mode challenging and, ultimately, frustrating. It's a shame, too, because all of the good qualities of the game keep pulling me back...
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@ DariusMcGinty
You should throw a dice to come up with the score of this sort of games.
I agree with you, rather have skill instead of luck to make it to the end of the game.
Throwing my dice...
2
meh too bad, the graphs make the game worth more then that, but thats randomness i guess
(throw 6 = throw again)
2/5
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this game is super addicted once u get the hang of it....it is very hard when u start off. i suggest getting some milita to help u out if ur having trouble... there really helpful with the nade atk. hope this kind of help..
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Casual gives you more experience per kill and the tax is lower, plus you can add game mods that make it even easier (like the +accuracy mod that makes it easier to hit targets), so yeah it makes it a lot easier. I was able to get perfect games with the starting rifle for the first 20 days while using it.
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is casual actually any easier? doesn't seem like it. jesus christ this is hard. I can't hit a damn thing! I quit, this is impossible