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I like this game a lot. difficult but thats what makes it good... among other things. It would be good if the mods had actual stats on them.
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Chosen One requires 150 days, Unseen Hand is 50 critical kills in one day, Master Defender is 10 Perfects days, Chicken King is 120 chickens, and Sister Master is 30 Sisters
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If you try to go back to main menu during character selection the game tries to load instead of going back to menu, and freezes.
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I like the idea of carry over mode but on the awards page could you pleaseon the awards page make so there's only the message that 'some medals aren't available in carry over mode' appear only on the medals which aren't available instead of all of them. but 5/5 anyway
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It freezes after you try to click the either of the "continue" options (menu or carry over) before the options full scroll onto the screen. Not sure if thats the actual reason, but it might also have something to do with how much memory this game uses. Play for a few hours and it gets slower and slower
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I like how i get the money by my second day to upgrade my gun and it takes it from Rifle 2 Required to Rifle 6.. That is Effing Pointless..
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on lvl THREE i just got 12 chickens, 9 hawks, bajillions of sheep, and 14 or 15 (not sure) rats. lvl four had like 10 ppl total. The lvl balance issue is bigger than i thought. from 5/5 to 4/5
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Bugs on this game are endless. Random buttons don't work. Randomness of levels means levels can be much harder than levels that come afterwards. The AP point balance system doesn't work well enough to allow you to actually have an endgame. I've gotten to lvl 45 - game obviously didn't go through a testing stage.
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if i lose and try to return to the main menu, it freezes, also there are issues with lvl balancing, but u show this to any game design college and ud pretty much get instant admission
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yo dawgs, ive got last bullet as a rogue and it deal 440 per cent more, i`d get 32 per cent more money when i did criticals, had a skill that increased crits change by 20 and ive had 60 per cent more money as base skill.i got 2k on one battle.
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These game reminds me of Mud N Blood 2 Because the randomness makes it FREAKING unberable, u you try to make it have a good replay value, but seriously these is like, at lvl 9 i get 16 rats 8 ships 5 barbarians, and at lvl 8 i got 10 suicide bombers 2 ballistas 5 rats and a gabillion of chickens?!? i mean atleast give the random thing a point value for each monster, and give the thing a point limit that way you wont end up with lvl 8 being harder than lvl 18
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I enjoy the game, and the difficulty. However, it does feel like I need to keep hoping for an easy spawn level to pass on, rather than learn to play the game better.
I often find it impossible to continue past a level ten toon because their skills, and weapons cannot keep them going. That makes the game feel much too luck based, which I don't think you intended.
Thanks so much for your time and I look forward to seeing what changes you make later on.
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This game is kinda retarded. The way its set up is kind of irritating, in the upgrade system. Lack of level up options makes it really irritating and then too many options without being able to grab them all. Some of those things in there should be free, like restocking. And stores should have more.
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1 really bad bug:
1: Gravity gun going the wrong way
and 1 really bad feature
as range gets closer, your guns get less accurate, wtf?
Fix those and I'll be happy