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I played this game when it first came out, literally less then a week after it was first released. At the time I had no idea what Elona meant, or what it had any affiliation with. But now, after several years have passed, I have played Elona and can say that it's a fantastic game. I recommend it to all of you, for it's a great time to be had for all. My only warning- Watch out for Aliens.
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In my last post, I stated my frustration at the weapons and how hard it is to consistently get better weapons. I realize something that I didn't then: getting higher grade weapons isn't "better" and it certainly isn't the key to success like in most games. For example, a hunting rifle will soon become an assault rifle, which functions very differently. You can actually get quite far with low grade weapons by applying your funds in smarter ways, like allies and strong sandbags. Still, this wasn't made especially clear at any point, so I feel at least a little of that frustration is just, but this isn't really the horrible game I made it out to be last time.
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The random items are really annoying. I need better weapons to keep going, but I can only use ones that I have the proper skill level for, and I'll have to save up to get the good weapons. Is that not bad enough? Why do the shops have absolutely random things? There should either be better algorithms behind the randomization so I'm always getting the weapons I can use AND afford, or just do like Diablo and give me every weapon in the shop from the start. That way I can buy what I need when I need it instead of staring at a store full of Level 6 Big Guns on day 2. I know there's a cheatthat allegedly fixes it, but I still see a Grenade Launcher that no one in my team can use. The Recruit for hire can, but if I hire him, I won't be able to afford the gun. >_< This is definitely the most frustrating game I've ever played.
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I don't get it, why is it so hard ? it's from far the hardest game of this genre i've played ... everything looks normal but i really think the game needs some balance ... or i just don't get it.
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It would be nice to have a stat telling you the speed the weapon's projectiles travel at and being able to upgrade it. It would make precision aiming much easier.
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@archangel07 I find the shotgun to be the best gun. Tips: Doc Holliday is the best upgrade early on. Eggs are a great investment early on. Don't worry about buying weapons; most you'll get are from drops. Make sure to get a teammate early on, as it's more cost effective than a henchman. Buy a house; get a second henchman, and continue on, buying chickens. Repairmen are good too, but only if you can afford it. For shotguns, constantly hold space, so that you don't have reloading gaps after 8 shots (it reloads between shots now). Good luck!
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Maybe I just suck but I find the difficulty makes this game hard to enjoy. The penalty for hiring a henchman is too much and the cost of repairing the walls alone takes most of the money I gain so that I have none left to upgrade the defenses. I am playing on the easiest difficulty with mods enabled and still have to rely on pure luck to get past stages. The shotgun was useful in the beginning but I find it can't handle the mobs of enemies that you soon encounter. Like I said though, maybe I just suck. This the first tower defense game I have played in a long time.
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Way too small... how does anybody actually hit anything? Zooming in just pixellates everything and makes it even worse. 1/5
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Sheriff seems like the best main character. The knockback and slow combination is really powerful, especially with the shotgun pellets.
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I like this game but only give it a 3.5/5 because when you die you have to go back to the title screen which isnt cool and I also think you should be able to put in partner preferences like male or female and class, i hope these are added in a sequel.
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@nomo57 I'm 4 computers and 2 years later. But I just finished the impossible badge. Use the 100 day hardcore mini guide
http://www.kongregate.com/forums/3-general-gaming/topics/93430-elona-shooter-100days-hardcore-mini-guide
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@r2d2go - the only way to remove mods is by upgrading the weapon. The upgrading is done by the smith. An upgrade removes the latest mod. If you need to remove multiple mods and have only one weapon this can become problematic.
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with rifles, you can hold space with no penalty to fire rate (because reloading takes less time than firing) so you essentially have infinite ammo!
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some guns I like:
Auto Shotgun _ Impact mod _ Sheriff ;
Sniper Rifle _ Leech mod _ Sniper ;
Gravity Gun _ Leech mod ;
Still flying mobs bother me. Not sure if letting my Rocket Launcher not shoot armor mobs only works.
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@doomguy11 - I don't cheat. I just play a rogue and have invested most of my money into the trainer (level 116). I still eat dinner.
As a comparison at day 658 I got a reward of about 26k. The rogue now makes about 900k each day.
I use a hunter rifle (fire rate 25/sec - damage 1,6k x 7). The high precision allows lots of criticals. With a very high cool and accuracy I can hold the mouse button and space pressed the whole time. This allows me to shoot without reload intervals. Furthermore I have a chance to hit the monsters before the supporting characters open fire (they fire at weapons range with their shotguns/laser pistol)
At very high levels only parachuting mouses give experience. About 4 will give me a level. I have made up to 24 levels in a single day.
With a high level villa and good supporting party, there is little risk of dying. Only exploders remain dangerous. The suicide waves are very long and the exploders are much faster than those exploders of the first days.