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pretty much the most coolest game I have ever seen that is so completely and pathetically unbalanced.
A little bit of math and this could be an amazing game.
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oh, it's is really fine ancomplex game, first defense shooter, who really got it! you even can set your hero on auto, and save your finger.
only one point minus, thus the diffculty (number of enemies and enemy hp) leaves you bare of chance in higher levels. better balancing an i give full five, 4/5 for now
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Need a more reliable way to upgrade guns, i wasnt able to find any new shotgun till lvl 10, and lvl 10 is ABSOLUTLY impoosible now.
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shops should supply more/better gear each level you get... the 2 item thing doesn't really work, game has potential but...
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really like this game, but there are so many things should be fixed soon...medals don't work for me; aiming birds might be easier,; 5000g for lvl2 house means to play over and over again (hate grinding!); get punished for spending those rare AP points sucks!; could be nice to change the day, so you can earn some money if you stuck... 4/5
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well pick militia and recruit only snipers to your team you will have a chance untill lvl 11 or so when the catapults start showing off then it's way too hard
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As has been noted in the comments repeatedly, game looks great, has massive potential, but fails immensely in the difficult. Enemy attack rate is WAY too high for the ridiculously long reload time. Stop punishing players! 1/5 for not knowing the basics of game design.
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Okay, a few points of note.
1. Randomness until the point of ridiculousness is precisely what it is. Ridiculous. I have the chance to be forced to walk around with my crappy pistol for several days straight while I could also immediately have the opportunity to buy or even loot an incredibly good weapon.
2. To be able to lose 5 chickens while spending 1 AP is .. also ridiculous. Come on, that just FORCES me to restart. Why do I have to get PUNISHED for SPENDING an action point? Why should any negative things happen there at all? It just makes people restart.
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It's TOO hard, and too unbalanced.
If you find a good weapon, you can survive, if you don't you're just screwed, period.
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Just tried "Casual" mode. It's not really any easier. The accuracy thing makes even level 1 on Casual mode way too hard. I've gotten to Level 11 without a henchman on Normal difficulty, but it took about 50 tries to get there. I'm still using a level1 basic rifle because there are no useful drops and the shop selection is retarded. I'm going to stop playing now until something is fixed with the balancing/difficulty issue (especially the stupid accuracy).
Gaming is suppose to relieve stress, not induce it.
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The lack of helpful instructions is irritating. I've recruited two people, but I have no idea where they went. They show up nowhere, I can't equip them, so they do me no good.
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Challenging, but unfortunately saves at a poitn where you can't really repair the damage (such as taunting a level too hard)
Hard to recover if you don't have the right tools for the job
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Gets too difficult after a bit. Even hiring henchmen doesn't help. And you can doom yourself by giving the enemies 24% more health when you "Go Searching"... Ridiculously low income per day. you get stuck with crap for so many days...
Increase gold per day greatly.
Reduce or remove the effect accuracy has on your shots.
Increase player damage.
Slow down the waves.
Make allies react faster.
So many changes are needed to get a 5 from me...
I'm stuck on day 13, so you get a 2/5.