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Bugged. Nothing happens after creating character - I see the green field and castle, but nothing is going on. Clicking on bottom right button does nothing also.
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Part II
- enemy generator sucks. Sometimes you get just 3 rats, sometimes you get 3 catapults along with 15 chickens, 20 sheeps, 30 dragonflies, 10 berserkers, ninjas, suicide bombers, you get the idea.
- upkeep goes up too fast and income/reward not fast enough. makes already unnecessarily hard game (see above points) even harder. Have to grind each level 30 times just to get enough cash to build up the castle to survive the level.
- other little things too, but post is already too long, so I'll stop.
Overall: 2/5 (if you fix the above, I would say this game is more a 4.5/5)
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Part I
Nice idea for the game. Could be addicting, but the balancing/difficulty is so bad as to make the game basically broken.
Here's a list:
- most weapons with 6 or so bullets, really slow reload AND bad accuracy.
- ACCURACY, wow, as if the game is not hard enough, you seriously handicap the player with piss poor accuracy on all weapons except for the useless bows. I have fired at a chicken with all 6 shots and missed all 6 shots (the cursor was right on the chicken). Accuracy mods are nearly useless.
- store selection sucks a$$. can't upgrade to decent weapon to save my (game) life - literally.
- Too few AP points for too many things that require too many points. (2AP just to change the sh*tty store selection?!)
- with so many skill options (which is great, but...), it is impossible to build any one skill up because there are too few options after every level for level up.
- more in Part II
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Standard situation:
Day 12: Second wave of the day. The boss arrives with it: a ballista, 8 chicken, like 10 bird, 1 burning man, etc..
I need 1 magazine (assault rifle) to take down the ballista. In the mean time the castle wall will take like 30 points damage. Even with 1 helper (little girl) and the henchman I never manage to get out off this situation with 10 points or something. And still 2 waves to come.
Too many enemies, who can take too much damage and cause too much. It would be possible, if the long range units wouldn't hit every time they fire (just like you).
Another problem is the reloading time. It's sometimes likes this: level begins -> fire -> reload -> 15 points damage without being able to fight back. Even taking multiple weapons with you, doesn't solve that. At one point, they are all empty.
Except for th problems: nice game ;-)
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Deek: DONT USE THAT SWORD!!! it will send like 20 silver dragons shooting lazorz that will instantly kill you (im not joking)
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Does anyone know what im supposed to do with ragnarok (some sword), its says its usable, but idk if im supposed to hit the number in battle. I also don't know what it does.
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Okay...I'm on casual and I'm having to do headshots on nearly every enemy or torso, because no items I can use at all, will drop for me. I don't think I will survive long enough to use a rifle lvl 6 or 7 if I have to get to day 10 to use it by using the intro weapon. 1/5 till updates and fixes are made to this game.
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The game's difficulty scales much too rapidly. I couldn't get the skills necessary (as a rogue) to get better weapons, while even with the more money I received, I couldn't afford another upgrade to get more people in my party. Also, the sprites are really, really tiny and hard to shoot at. 2/5
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I desperately want this game to be good. It looks great, the concept is fantastic, and even as frustrating as it is I still want to keep playing. But seriously, try and make it a little easier.
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Fun, but seriously...could you make it so that the items drop that I could actually use, or something in the smith shop that is useable. I'm a hunter with a lvl 2 or 3 looter and I can't find a gun that I can use at all, yes I have upgraded the smith a few times.
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Yup, I'm completely stuck at wave 13 with my Noble. His weapons just can't shoot fast enough to hold off the 40+ enemies on the screen. (I had the checkbox below Hardcore checked)
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I think it's the reload times. There's no time between waves, making it difficult to reload magazine based weapons. (I use a rifle and an assault rifle, but end up empty on the assault rifle and stuck using the rifle constantly)
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Man, this game is really tough... Got my noble going and am struggling on day 13. I'm trying really hard NOT to use reinforcements, cuz they sap all your gold (disabling your ability to upgrade)
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awsome idea and a very ambitous game, however I feel the UI unstructured and there are several balance issues, and glitches in the game.. 4/5
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ur statistics scroller is glitched no big deal like but if u wanna fix every thing u mite wanna do that. overall 3/5 for a good idea done badly
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As others said, too hard. Not that you can't keep up but ennemies are too resistant, they shouldn't survive a hunting rifle during the first levels. And the suicide bombers are too powerful.
The upgrades are pretty expensive. 2500 to hire another team member ? I'me forced to hire henchmen for each level since level 4.
The repairmen shouldn't only repair between waves but continuously and a bit more.
As others said, there should be more items available at once directly and they should match your level. I think they are currently a bit matched but not enough.
Needs more AP too.
Inventory is too small.
And finally I find the game pretty good despite these gameplay problems and would like it too be badged but you need to change the difficulty (maybe simply with a difficulty selector at the beginning of the game). :)
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Clearly a lot of work has been put in and making it too easy may spoil it but the accuracy factor makes it more a game of chance then skill. For me it would be far better if accuracy were down to player skill rather then RGN.
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It's a very fun game, albeit somewhat hard for some of the classes.
4/5
Think I'll have to check out some more roguelikes. :)