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Really good game, just needs a few tweaks to make it better. Perhaps have a slight increase in the chance to get a weapon that your party can use, not a major increase, but just so that it's noticeable. I also found a bug where my medals aren't being counted, I've got 35 chickens and am at day 12, but haven't got the medals for 30 chickens and surviving day 10 :( - if unlocking 4 characters requires me to have medals, I can't play them at this rate.
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Denninja: I've only seen the guardian class when you choose the rogue/hunter to get the little girl. And -very- rarely they show up as recruits. I don't think you can choose it as a starting class, though you can get a lot of the guardian skills with the noble build and such.
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It can't only be luck since I've made it past Day 20 with all the characters now (except ranger, damn that weapon *fistshake*). My rogue is on Day 63 as well. Start with an easy class like militia. You should be able to make it to at least level 20 with the starting rifle and some grenades to rack up some early rewards.
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The shooting is random, but -very- controllable. The game provides quite a few ways to improve the accuracy of your shot. This includes different gun usage (hello sniper rifle), skills (accuracy skill, cool, etc.), and weapon mods. Also, guns have a recoil that lowers your accuracy if you shoot too fast, it's a complex system but it works very well and has a good feel to it. Really, if you're complaining about rifles in long-range accuracy, you're not playing the game right.
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It's a great game, but the random nature of the combat is a little frustrating. A bit more work on balance, and I think you're onto a real winner here. Seriously.
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This is quite an addictive game and has the potential to be a five-star. Unfortunately it's simply too difficult. The restrictions (daily money, AP, inventory boxes, etc.) leave you unable to make good developments for your team, and the combat is too random and unbalanced, making survival even on "casual" mode challenging and, ultimately, frustrating. It's a shame, too, because all of the good qualities of the game keep pulling me back...
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@ DariusMcGinty
You should throw a dice to come up with the score of this sort of games.
I agree with you, rather have skill instead of luck to make it to the end of the game.
Throwing my dice...
2
meh too bad, the graphs make the game worth more then that, but thats randomness i guess
(throw 6 = throw again)
2/5
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this game is super addicted once u get the hang of it....it is very hard when u start off. i suggest getting some milita to help u out if ur having trouble... there really helpful with the nade atk. hope this kind of help..
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Casual gives you more experience per kill and the tax is lower, plus you can add game mods that make it even easier (like the +accuracy mod that makes it easier to hit targets), so yeah it makes it a lot easier. I was able to get perfect games with the starting rifle for the first 20 days while using it.
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is casual actually any easier? doesn't seem like it. jesus christ this is hard. I can't hit a damn thing! I quit, this is impossible
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this game is a joke...even on casual mode, now i play this game since 3 days...the game is unfair/unbalanced/hard and this kills the game play :/ I quit...
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for the fireworks challenge: wait al long as you can after you win a day, you see fireworks right? look long enough at it and you'll get the medal
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really hate the randomness when the bowmans and the chickens attack, maybe a "redemption" shot to shoot out the egg or arrow before it reaches the castle???
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So glad I found the additional tab on the tower upgrade menu. Anyway, Doc Holiday 5 + Cripple Shot 4 means I can slow down even the biggest waves enough for my team to take them out. I might even be able to beat Ragnarok now :o)
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Anyone get the fireworks achievement yet? That's one of the only ones I can't seem to manage... What needs to be done to get it?
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lol guys get a milita and get the sister skill xD then max out the sister thing .... u then get a machine gun and just keep killing the sisters! then u just own+ get money for everykill
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So how many times robbing/partying take to get the medal? I've been robbing for 5 days and I got no robbery medal. Not on casual or hardcore and not on carry over
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There's a tower upgrade you can purchase to increase the value of items you sell. Invest in it if you're concerned. :P
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"The "VALUE" of an item in its description is 5 times greater than what it sells for in store."
That's how it's supposed to be, Loot type item's should not be affected by this though. (Loot type = unusable)
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There's a sandbox mode if you want lowered taxes. I've played up to day 63. They aren't too high if you invest early in a good economy.