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Beat it on (Hard) human, the trick is to mass Ion Frigate and back them up with scouts. [Spam your specials] and it's gg... i think for all races build the long distant attackers and spam specials are you're good.
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ummm, so humans salvaged an alien computer belonging to Xeyeds, discovered that the Xeyeds attacked because humans stepped into their sacred territory - so humans decided to destroy them completely? WHAT?
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@raychen, I just defeated last lvl (normal). UPGRADE(mothership): Marshall plan, sonynergy D, atlantis mines, clocking field (not important), mega EMP charge. Upgrade(units): scout (cloaking), bomber (fat boy bomb), kongrelaser, hawking energy.
only use bomber (uses fat boy bomb) against huge ship, use most scout (main damage dealer) at 1 road (others for defending other path) and spam ability.
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would be an A+ game, except EMP makes no sense how can it only disable one sides ships, it should disable them all and give a chance to restore RP, if not that at least change the name of it.
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Pissin me off how i cant do damage cuz whenever i get close to the ship its shoots missiles that kills everything. Help?
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I now feel like an idiot for my previous comment, because I suggested a way to fix something that was already implemented.
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This game has great graphics, but a problem is that if you control scroll with the keyboard it still tries to control it with the mouse. It'd be nice to have an option to turn mouse or keyboard scroll off if you predominately use one or the other.
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also can each level has its own what happpening thing bores me when first levels theres story but then you just battle for no reason
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for badges needs a 4.10 and kong api and greg needs to choose yes or no badges so blame greg and part to the devlop for not having api
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Simply saying that a game needs badges and getting that comment rated high won't get it badges.
First of all, the game needs a high enough rating. I THINK that rating is 4.00, but I may be wrong.
After that, I've heard that there's only 1 guy who does the badges for games. Apparently, he's also the guy that finalizes who becomes a mod or not.
That info may not be concrete, it's just what I've heard in the Chill Lounge.
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can you make it so that the missile chooses a new target after the original is destroyed? Its annoying when a hive frigate is battling a swarm of drone and it can only kill 1 drone per 10 seconds =/
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i find myself surrendering every battle, just to turn off the autobuild in the beginning. could we have it disabled at the start of every battle. i end up having full scouts in mid lane ....
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@ yaddah lol its fixed man.whenever you spawn many units at one line,
the enemy will also make units that counter urs...
SUCKS LOL
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you really have to allow targeting, i had 4 ion frigates the enemy 1 then all mine were destroyed, and his didn't have a scratch
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I have a question for speed and damage upgrades. When you upgrade let's say laser damage to level 3, what is the bonus 30% damage or 60%?
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The teleport ability of the Awlon is way too strong. They can win against any enemy in a matter of seconds simply by producing a few upgraded drones and teleporting them to the enemy mothership! Two waves and its gone! It's easily the strongest 4th ability of the 3 races. It should have a much higher cooldown.
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try this epic strategy for awlon
1. send cruiser in the middle lane
2. send few scouts on the same lane
3.use shield
4.warp
note: make sure to fully upgrade ur cruiser,bushma and laser for maximum effect
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it's stupid. i won every single awlon level using nothing but missle frigates. at least in the other frigates i had to use some scouts.
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the homage to Homeworld's games is awesome. That was an under-appreciated game that deserves a Homeworld 3. This is a nice thing in the meantime.
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I don't like how the difficulty is used. If you play let's say one of the challenge missions that are human vs human and you'll notice that their units even have better range. If it came down to Ion cannon vs Ion cannon the results were always the same, mine never even had the chance to fire on them, and they were fully upgraded.
The computer also seems to enjoy targeting. If you have a ion cannon or missle frigate behind several scouts/whatever, guess what? They ignore the scouts and take out the heavy units while mine target the first available.
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I have no doubt in my mind that the maker drew these races from starcraft... Terran Zerg and Protoss, with the same unit strengths and even some identically named skills/attacks. Still an interesting game though.
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This has quickly become one of my favorite games. It reminds me of DJStatika's Warlords game, but the Mothership element is awesome. I started dominating the AI once I heavily employed the specials (SPAM MINES ALL THE TIME), and my favorite unit has to be the Ion Frigate. It's like a sniper unit, very awesome.