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Igotta say, I love the idea and gameplay. Good job with the storyline, too. That multiplayer option sounds awesome. My only complaint was the turrets, which just bugged me because of my slow computer, making me unable to get enough ships in. Other than that, the best space game of this type I've played.
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You'd think that the "Western Alliance" (US) would try to conquer thw world first and strike first, as opposed to the "Eastern Alliance" destroying the "good and just" US. Other than this being eye candyfor rednecks, it's alright, the graphics are great, the sound is nice, I only find that the plot is kinda silly. Oh well, it's your call on the plot.
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Holy sh... This game made my pants explode. Finally another space flash game. Great music, and game play overall. 6/5 for sure. Keep doing great work. I'm looking forward to continuous development and improvement on this game. :)
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@TheClan Did you know? There is Medium difficulty*, only low medium and high, that means low medium high and easy normal hard are the same thing?
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There's a fine line between challenging and fun and fustration, the fact that mind controllers in some of the levels make it very fustrating to beat the level yet it's still pretty fun to play overall.
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"The year is 2525, and man is still alive" Okay I'm tempted to give you five stars jsut for that reference! In all, fun game, not my style but it looks good.
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@Fortunate The strategy really helped, but I found that buying mothership's EMP lvl 1 and upgrading specials regen helped my cruisers stay alive much easier. Spamming EMP gave me all sorts of time, and I killed the boss with only 1 cruiser (only 3 replays).
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There are people who like having these battles for ages...I like games with short levels...2/5 ...Music was good though...
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some music has been copied and adapted from remnants of skystone, others from battlestar galactica, btw who care, are beautiful music
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Not terribly captivating, but not bad either. Once you get cruisers, the game pretty much falls apart on normal. Final battle took less than 2 minutes. Over all though, interesting enough and with more complexity than lane-fighting games generally have
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"Updates
VOTE FOR US! If this game is successful, we’ll add BADGES (ratings must be high) and we’ll make a MULTIPLAYER version!"
As if it were you that added badges
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In the year 2525 man is still alive! Alone for this you get 5/5 :-) (and how many youngsters here dont know that song? :-)
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Protoss are WAY overpowered and zerg are WAY underpowered.
Basically due to range, protoss has the best ion (kills everything) and the best cruiser - warp 1 cruiser to the enemy in the beginning, and its gg. Before the enemy cruiser can reach you x)
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Last level is ridiculously easy with mega EMP and sonynergy D, the EMP recharges about half a second after the duration ends, so you only spam scout and maybe a couple bombers to kill their cruiser you'll win hands down. Game could do with a hard badge for completing all races though...
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The game is fairly easy to master at medium as humans. The cruisers EMP ability is simply too much too handle. Once you discover cruisers reset the tech tree, max out the produce of the mothership (because we hate waiting) and then focus on maxing out the plasma and laser weapons, then armour and speed of cruisers/mothership. All you have to do in levels is first spam 1 cruiser on every lane with an enemy unit higher then bomber and after that spam cruisers on the same lane. This assures you wont take too long finishing the entire campaign. A hint for the levels before you unlock cruisers, the frigate rockets special of attacking the lane next to it is also amazingly handy. Keep this strategy alive or add other helpfull hints :)