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I think the Gentleman needs a bit of a perk... and a nerf. Seeing as he can be interpreted as a capitalist pig, he should cost at least twice what he is now: 2000 batteries. Also, batteries should be worth a bit more for the Gentleman than for other characters. As a side note, this game has some amazing music, and I think it can be enhanced by different pieces.
On the one hand, yes, he should cost more. On the other, he's already pretty good at collecting batteries (especially when you get good at him), and if I made him harder to unlock, that would just make it take even longer to grind batteries.
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Great game!
Played most levels except for the memory one.
the only characters i would change is the pastafarian. It's way too overpowered because the tiles allow you to just navigate the level freely. The duplicator is completely useless because of this.. because the pastafarian is way more worth it for the price. make it more expensive or nerf it.
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what is the point of those couple of winter game levels? to cross your fingers and hope you dont get boned by the obscene amounts of ramps?
(It may have been a mistake to make the Winter Games so easy to access. They're easier than the 65 levels in the main tunnel, but since there are only 20, the difficulty ramps up faster.) To answer your question: no, there's no luck involved. Go play some other levels, and when you get back, you'll be better prepared for the Winter Games.
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I think maybe you should explain some more things about the characters and objectives in the game. Sometimes it is a little confusing. Other than that this is a really fun game!
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ever since u changed the power cells in infinite mode to be easter eggs, the gentleman's magnet has not worked. can u fix this?
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hi i made 4 custom levels check them out this is the last one here is the link http://www.kongregate.com/games/player_03/run-3?level=968830
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I could certainly add per-character high-scores. When you fall off the first time, it would submit your score to that character's scoreboard, and then you could re-spawn and go for an overall high-score. Does that sound good?
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I have played through all the levels that are currently available, gotten all the achievements, and have bought the right to refer to the power cells as batteries. After having done all of that, I only have one minor complaint. I feel that the means to get power cells are meager, and slow. If it is at all possible, could there be some kind of translation of meters ran into power cells? Like gaining one every 50 meters or so. If not, thats okay. It's not even all the important.
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By the way, the Gentleman appears to be having issues in Infinite Mode... as in, his electromagnets have stopped working.
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I was hoping to float a quick theory about why the child's water balloon can float. First, I am under the impression that there are some liquids than are actually less dense than gas (The lightest, I believe, is 10^13 times lighter than air) in certain environments and can therefore float in the air.
Second, if the tunnels are highly magnetized, or a magnetic field is generated/present within the tunnels, then a ferrofluid would conceivably float and could support a human, or whatever these small creatures are. However, it would have to be a perfectly maintained field, either natural or precisely synchronized, or it would succumb to natural gravity and crash to the ground.
Also, we've established that they have left the Planet. If they are now in space, they suddenly are not affected by natural gravity and seem to be pulled by all sides of the tunnels with equal force. That could be a magnetic occurrence.
I apologize for the lengthiness and highly technical nature of this comment.
"Float"... I see what you did there! Though you might want to post this on the forums, as those are better-suited for long, in-depth discussions. http://www.kongregate.com/forums/363/topics/735216
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Is there a way to check what levels you need to complete before you've completed all of them? If not, could you please add this feature? It'd be really handy!