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A "frame" for the end of every tunnel that doesn't already have one... that would come out to 9 frames if I counted correctly. (By comparison, the Duplicator/Child cutscene was 18 frames.) But that would be a great update.
I've only made two single-frame cutscene, and those were the first two I ever made. Now that it's a lot easier to make cutscenes, why would these be only one frame?
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Status update: Who else is tired of the "end of the line" messages at the end of each tunnel? Because I'm working on cutscenes to replace every single one of those, after which I'll finally be ready to get back to the story. Disclaimer: this will take a while, and the story will take even longer, so don't get too excited yet.
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game may as well have no controls for all the good they do. By the time it starts moving, the lag makes it unplayable. Probably my graphics card but you would think a refurb computer could play any 2d game.
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would be great if sweepstakes challenges were put on games properly reporting to the KongAPI. Know it says right on it to try reloading and doing over if it doesn't award/update, but after the 20th time it should've happened it gets tedious
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the poor thing just wants to get home ...it says so when you finish the last level of the dead end. hoping she'll be able to , somthong