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I CANT BELEVE THIS THEY ARE FORCING US TO BUY THE STUDENT. I DONT EVEN LIKE HER. ITS TOO HARD TO USE. AND ITS 4000 POWER CELLS
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Hey, look! Run 3 is in the “Battle Kongroyale!” (Which is a thing, apparently)
Make sure to spread the word and have everyone vote for it! :)
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The reason why you get an extra power cell after the Gentleman collects one in that dialogue I mentioned earlier (after you click on the sketch of a turned-off power cell on the map (the Student likes to call them batteries))is that he says, at the end, "I will retain this power cell as compensation for your insult." Did you hear that? He said "retain," and that means to continue to have (something); keep possession of, and that's why I keep getting an extra power cell each time.
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You can collect a free power cell by clicking the sketch of a power cell on the map and then clicking/pressing up/W/space, and after the Gentleman collected the power cell the Student brought out, you got a power cell on the menu!
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Note: You can tell that the Gentleman is a bit of the greedy type. For example, he keeps the power cell that the Student was using in her experiment.
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On the one hand, it's sad that the Bunny gets no recognition whatsoever, but then again, what story would he/she have? "The Search for Carrots?"
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I love the game! So cool, so challenging, so much fun! I just got Kongregate account, so I guess I need to get used to it!
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There's a slight glitch with the box moving levels you recently added. When you play the runner levels (right some with the student), neither the boxes nor the grey removable tiles are reset when you die. It gets really difficult to progress if you screw up.
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i dont know but for some reason i think the student uses a power cell to float because all the power cells are spinning around just like that they are game over am i right? or am i left?
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just played for 3 hours straight before finally beating the new update. Wow, it was not only creative but extremely difficult, definitely worth the wait. Cant wait for the next update
It used to be a lot worse; just ask anyone who tried the mobile version! (Backstory: I accidentally included an early version of this content in an Android and iOS release. I hadn't done any difficulty balancing at all, and some levels may actually have been impossible.) ... By extrapolation, if I'd held off releasing it, I'd have kept making it easier. Good thing I didn't do that! :P
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Love the new update and the cutscenes (and dialogue). Amazing update. I hate the Student's power and boxes so much right now (But that's a good thing!)
Fortunately, you won't have to deal with either of those again for a couple more updates at least. They aren't set in stone, but none of my plans involve moving boxes. I'm thinking next update will be medium difficulty, and the one after that will involve conventional hard levels (not box-pushing).
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Hi everyone, and sorry for being out of touch. I have a bad habit of fooling myself into thinking I'm almost done, when really I'm not. And then I have another bad habit of saying nothing when I think I'm almost done, because if I'm almost done, I should obviously focus on finishing up, right? Right?
...
Anyway, from now on, I'll try to keep you more informed about what I'm doing, how long it's taking me, and why I'm missing my deadlines. Also, I'll try to keep a better eye on the comments section, and respond to more of your questions.