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When there is a story about home, Angel wants their friends get the home back but 4/7 decline her condition. Then, about the gravity box that can move, Student and Runner searching all over the levels. Maybe 6 boxes in any levels. So the question is, what actually the gravity box does for Student and Runner? Does they need these for walking path to another unknown tunnel? (Maybe) I'm asking this for my first chance to figure the new episode in Run 3. (Im really serious want to know the happen)
In the final cutscene, you can see that they gathered a lot more than six boxes in all, and now they have enough stepping stones to reach the "???" levels.
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This is a great spin on the overdone "runner" game. Turning onto different faces is fun. I played through all the Winter levels. They started fun but turned into a frustrating chore. The ramps were a blast at first but they become an annoying deathtrap when you start putting them as "moguls" not on the edge of a line. I kept getting bounced into a pit. Then the game was inconsistent on when it would or wouldn't let me jump off a ramp vs just running off, which matters for jump distance. It was also hard to tell if I needed to jump or not.
The issue with being unable to jump from a ramp will be fixed in the next update. In the meantime, you can avoid it by using a different character. (It only happens to the Runner and Bunny.)
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Graphics and smoothness of play greatly enhanced from previous versions, still not my kind of game though. And even easy badges can be extremely difficult for people that aren't apt at such games. Prime example here: I have to get 100m in survival but to do that I have to unlock the skate which requires beating level 10. when it takes 30 mins to get past level 1, this should be at least a med badge.2/5 for game (good for it's style, just not one I enjoy) and 1/5 for Kongs badge requirements.
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Hi developer, I really like the sound track that is playing in this game. I was just wondering if you can provide a download link for it (as an mp3 file)? Looking forward to ur response ^_^
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Well, this is an interesting little game.
Gets really intense, really fast, though.
And maybe I missed it, but the part where I can move to a different wall didn't seem to be explained in-game. I kinda had to discover that myself, on accident.
For what it's worth, I think this is a pretty decent game, but there are definitely some places for it to be improved.
Infinite mode almost feels like it starts out a little too difficult. Especially since the thing about games of this nature is there's a building-up of the challenge levels. It is easier to adapt to a hard stretch of track if you work-up to it, rather than charging towards it full speed.