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I would prefer if there ere more paths, or easier ways to beat certain paths, because after trying to go through all of it, My taste for different paths has grown, as I favor side-paths over regular.
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That would be Cats, Felines, Endangered Cats/Felines, Extinct Cat/Felines. Poor Bengal Tigers are endangered. And White tigers, Exotic cats, and more D: So sad. And we ALL know an Extinct Cat The SaborTooth tiger
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It was so easy till' it hit Level 35, Besides that it got me mad and i just decided i can't make it. Most of the levels before it where very simple.
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You should have a way to refund the characters if you buy them, especially since some people buy characters accidently (hint,hint, ME). Just a suggestion.
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I absolutely LOVE this, game, one complaint tho, certain lvls have a lot of falling blocks connected, and if you step on one of them, boom! Instant lag!
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@AGhack1544: The T-x levels are meant to be hard though. If T-3 is too hard, wait until you get to T-7. As for T-4, think Run 2.
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The game is great, and a sense of accomplishment comes when you complete all the main levels. However, there is one level that made me lose my sanity for the day. It's level T-3. The jumps are so random that you'll overshoot the jumps or fall short.
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@lavincatrambone 1)The batteries are also known as power cells. The purchase to refer Power Cells as Batteries just unlocks a special screen.
or 2) You get power cells/batteries in Infinite mode.
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My progress is never saved, is there a reason why? I tried refreshing and logging in and out, but nothing seems to work. =(
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Love the game so far man, the music is amazing and very fitting for the theme and art. Love the mechanix of the wall switching and stuffs but there are some things that im wondering about. First is i cant seen to scroll down in the achivements menu so i can only see the first 5. so i dont know how to get the other 3 for the bunny. And also a chaacter suggestion, the teleporter. H can teleport to the opposite side of the tunnel. 180 degrees. so he instantly gets on the opposide side from where you are running. This could be OP in some lvls but i think that it can make for great mechanics and also a bad choice on many lvls aswell :D
All scrolling is done touch-style (drag in the opposite direction), because I also compile this game for touchscreens. ---
The problem with the teleporter is, you can't see where you'd teleport to. The student does something along those lines, except she floats up slowly, which is important because it gives you time to pick a safe place to land.