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help! i can't play the game! as soon as i start it, this error message comes up:
eNo9jjsOwjAQRDkKWloX+SAh3CFBhyBFLrAxS2LFn2htR4oQd+NoOBTUb2bebD4v0A+QZVEcBXRJm8ct2Y4YZFXX5V6AQ0sgoV0mujB7BgEqMZOLDcYhk8Fbagy6U4Mcq4xDRDW2jCr3XDLmX7jSTAbkQcCEKVDWRk4kwFII2K+Wn2G7W9/kIe10PHuXwRNNyMHOeDVq199nYoNLAFm8vxIFQGg
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I can look for some other opportunities trough all the levels, like for the new released achievement: Crumbling Bridge. If i have the time for it, and if so, i could post more suggestions that may are handy for making more achievements in the future. And as always, even this small little content was nothing: Thanks for your great work again!!! :)
I'm open to any and all achievement ideas. I'm interested in adding a lot of new achievements, and the main reason I'm releasing them so slowly is because I have a limited number of ideas. (Note that I don't want to release achievements that are - or seem to be - luck-based.)
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Is there a possibility to make a achievement for each character in infinite mode? As example: Run 1000m in infinite mode for 100-200 (or more) powercells.
I am sure it is really possible to reach 1000m in each character. With the right techniques or skills or even the luck from the random generation of tunnels is this possible. Altough, more achievements in the game is always better & challenging. Anyway, i am not sure you have the time to do this whole thing. But this was just a suggestion. ^^
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How come, that if I don't play the game for a while, it takes me back to Level 1? The only way to get back is to use the map, which doesn't have the path of the normal levels for some reason, only a small box with the level number if I mouse over where the dots should be. This may have been an update I missed or something. Sorry if this sounds confusing, I didn't know how else to explain.
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(went offline for couple days due vacation). Everyone knows you can mute the music while playing the game for pressing the most knowed button. But, what does *speaker* or *sound* for? I've been testing this everywhere even in-game but i hear nothing. Does this mean there will be sounds in the future? And if so, wich sounds?
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A simple yet addictive game with unlocking of characters happening frequently enough to prevent boredom however it is incredibly hard to obtain powercells(in game currency) possibly add a few at the end of each level.
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@3023550231 It's not a bug. It's already hard to farm power cells, you're just trying to make it harder so the only way we have to get power cells is infinite mode. I'm posting this on your profile so (hopefully) you understand.
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GOT IT with the Bunny. I floated along the outside of the platform on the left, bounced on the two middle platforms, then hopped on the top edge of the two last platforms on the left. Satisfying.
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@McBlaggart I don't have the Angel, so I used the Bunny, and it was actually quite simple. I floated outside of the tunnel on the right at the beginning to land on the first platform. Then, from the second platform, I floated in space again on the left, and got inside the tunnel just before I would've hit the roof and floated away.
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With the Bunny, I was trying to do that awkward little wall jump where you bounce off a wall without changing gravity, but I couldn't get it to work twice consecutively. Ditto for sliding along the outside of the platforms on the sides. I also tried using the floaty-ness at the edge of the tunnel, but that didn't quite work either. That did work with the Angel though.
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New achievement called "Clever Bunny." I assumed a certain long-ear would be the right choice. The Bunny is my favorite, so I figured it'd be easy. Nope I couldn't crack it.
So I tried the Angel and got it right away. Oh well.
Yeah, I guess he'd be the easier choice. It's definitely possible with the Bunny, but it requires multiple advanced techniques. See if you can figure out which.
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I Remember Back When I Was Like 11 Run 3 Was All Speculative And When It Did Come Out It Didnt Have Much To It I Came Back Three Years Later And Theres This Whole Story And Stuff And You're Still Updating?
get a job skrub
just kidding keep up the good work
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Is C-1 : C-? only availible for the Student? I cannot switch any characters and i get no single sort of pop-up screen like: *the student isn't here* or something.
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Do you have plans on remaking this game in another engine now that they are discontinuing flash in 2020? I need my run Fix more than I need my caffeine fix.
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The Angel says plan A and B are at the same place, and same with C and D, so A is probably that the planet will be at launch site A at a certain time, and I guess C is the same but a different time and place, but what are Plans B and D?
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When are the speed tiles going to come to level editor?
I want to make a really complicated level only passable by the bunny.
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Can you add more achievements for Infinite Mode like: (come up with different names mine sucks)
Agility: Run 200M in Infinite Mode without Jumping and without respawning – Reward 50 powercells____
Ultimate Agility: Run 500M in Infinite Mode without Jumping and without respawning – Reward 200 powercells____
Unlimited Agility: Run 1000m in Infinite Mode without Jumping and without respawning – Reward 1000 powercells_____
Agility 2.0: Run 200M in Infinite Mode without Jumping and without respawning or removing crumbling tiles – Reward 100 powercells______
Ultimated Agility 2.0: Run 500m in Infinite Mode without Jumping and without respawning or removing crumbling tiles– Reward 400 Powercells._____
Unlimited Agility 2.0: Run 1000m in Infinite Mode without Jumping and without respawning or removing crumbling tiles– Reward 2000 powercells._____
I want to actually have a reason for playing Infinite Mode other than collecting powercells which take a while anyway.
Sorry for the repost.
The random nature of Infinite mode makes it harder to make achievements for. Most Infinite levels are impossible without jumping. You'd need to be incredibly lucky just to get 200m without jumping, to say nothing of 1000m. ... It's possible to avoiding crumbling tiles is easier, at least in most Infinite levels. A few of them require dislodging tiles, so a little bad luck could still stop you from getting the achievement. Or you could get good luck and not see a single crumbling tile for 500m. ... Maybe the thing to do is make achievements for specific levels. There's still luck involved in finding that level, but once you do, the achievement is guaranteed to be possible.
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Can you add more achievements for Infinite Mode like: (come up with different names mine sucks)
Agility: Run 200M in Infinite Mode without Jumping and without respawning – Reward 50 powercells
Ultimate Agility: Run 500M in Infinite Mode without Jumping and without respawning – Reward 200 powercells
Unlimited Agility: Run 1000m in Infinite Mode without Jumping and without respawning – Reward 1000 powercells
Agility 2.0: Run 200M in Infinite Mode without Jumping and without respawning – Reward 100 powercells
Ultimated Agility 2.0: Run 500m in Infinite Mode without Jumping and without respawning – Reward 400 Powercells.
Unlimited Agility 2.0: Run 1000m in Infinite Mode without Jumping and without respawning – Reward 2000 powercells.
I want to actually have a reason for playing Infinite Mode other than collecting powercells which take a while anyway.
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Are the levels you see for a second when you complete a level if the next one isn't released the start of the new levels?
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@Teddymar37 Regarding your question about the Duplicator, you should check out the theories thread in the Run Mobile forum. Player_03 has written some stuff about the Duplicator in it. Apparently, he found some powder with the label "Do not eat" on it. He concluded that it was Government property and that the label was lying. So he ate it. He got sick, turned blue, and gained the ability to make duplicates.
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The characters seem to be able to tell what gender each of the others are, if there is a defining difference that is easy to see, what is it?
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How did some of the characters get their abilities? I know the angel uses a yellow ring, but how can the duplicator duplicate? How can some other characters do stuff?
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And for Player_03 of course: Thank you so much for all your awesome great work in the couple years and i hope you have more awesome content left in further future! Keep it going! ;)
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If Player_03 is still working *on this way* of updating/releasing new levels or releasing more cutscenes per 3 days, then this won't hold on for more than 2 years for completing. I am at least very happy for each content he had released in the couple years back of this game. I will follow him until the game is fully completed, even it will take years. The journey isn't over yet but i enjoy this at well.
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Winmaster1. If you take a deeper look in the Run forums (On mobile), the game took already a couple years for all this piece of content. And yes, ill do agree a bit but if you look on the map, you will see that the Runner and the Skater (H-1 - etc) are quite near close to the wormhole. You can see it as well on the background in-game. So i don't expect (hopefully) any *more* new tunnels before you have reached the wormhole. This can you almost say at Plan C too. There is only one *line* (still updating). And yes, ill expect for sure a couple more tunnels before (i don't know when) they reached the planet (?).
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I, personally, feel the whole game will probably take a few more years to complete. First, the two groups have to make it to their respective destinations, and then they probably would need to somehow get back together, resolve their issues, and maybe confront the Government. That's a lot to make happen in one running game.
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So is the group that is going ahead close to the wormhole? I know it grew in the background but it seems like it would still take 100 more levels to reach it
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The line that is showing the planet's projectory currently looks like some kind of graphical error. Maybe make it a bit thicker and dotted?