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Comments for Poker Quest RPG

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Julka

Jun. 07, 2020

Under rating threshold (show) The world-map tooltip for blacksmith wasn't updated with blacksmith update. It still says that blacksmiths can upgrade items up to world level + 1

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(3)

Developer response from Playsaurus

Thanks! Will fix this.

DeviousRogue

Jun. 07, 2020

Under rating threshold (show) I've finished the game with more than half the characters. Some suggestions: Toad's ability could do with a small buff. Make it only cost 8 energy instead or something. Toad's basic loadout is already underwhelming and the lack of a relevant ability cuts even more. Bard could do with a defensive ability or a weak secondary attack like Toad's Dagger. I only play Bard when I get the Unprepared Mod because the Snake is too expensive to use. Shank of Hearts and other 2+ Straight Flush weapons should get a bonus that scales with the number of cards used. Block mastery artefacts shouldn't exist on maps with the Sustained Block mod. I think Guilds having 3 choices would be nicer so players get to experience more. It would also be more enjoyable for the first Church/Temple to have multiple choices - you can only pick 1 and can't desecrate the others.

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(3)

DeviousRogue

Jun. 07, 2020

Under rating threshold (show) Amazingly addictive. An absolute masterpiece.

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(2)

Julka

Jun. 05, 2020

Under rating threshold (show) @zharl before the changing of temple was free. I didn't once abandon my faith, not doing that for getting 10 chips either. Desecrating is just so much better independently of which temple/church you've started with.

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(0)

foogle181987

Jun. 05, 2020

Under rating threshold (show) The block sound is so satisfying :)

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(1)

zlefin

Jun. 04, 2020

Under rating threshold (show) I think bard needs a survivability buff; it seems to be the only hero that starts without ANY way of mitigating damage. The others have either block, or some way to affect enemy cards with their skills or starting equipment.

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(3)

HiUShallDye

Jun. 04, 2020

Under rating threshold (show) I do think that the shiny dagger of poison should upgrade to be able to be used more per turn instead of more cards at a time.

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(1)

deleteduser

Jun. 04, 2020

Under rating threshold (show) The new art looks amazing

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(1)

deleteduser

Jun. 03, 2020

Under rating threshold (show)

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(-4)

foogle181987

Jun. 03, 2020

Under rating threshold (show) Amazing game and updates, thank you. Your hold 'em logic is flawed. Board of 53777, opponents hand of j9 and my hand of A4, I lost. I should win this hand. Thank you again, you rock!

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(0)

Fathawg

Jun. 03, 2020

Under rating threshold (show) I just saw the new art for the Knight and some of the other characters. Keep it up

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(1)

deleteduser

Jun. 02, 2020

Under rating threshold (show) ALSO it'd be awesome if you could unlock the old art in the game (concept art or classic or something). Bit of nostalgia for the earlier players and a cool feature for the new players to unlock.

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(14)

Developer response from Playsaurus

I don't know if we'll add it as a standard feature to the game (I'd rather work on more heroes, world locations, and mechanics) but it can definitely be done with a mod, when we release the full version.

deleteduser

Jun. 02, 2020

Under rating threshold (show) I always loved the art in this game. Updated profiles look awesome. Game is getting better and better by the update!

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(1)

sammy325

Jun. 02, 2020

Under rating threshold (show) It would be cool to have a mob encyclopedia type of thing, even if you can see the stats of revealed enemies

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(5)

Jovenono_23

Jun. 02, 2020

Under rating threshold (show)

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(-7)

zcskulldrive

Jun. 01, 2020

Under rating threshold (show) this game lit

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(1)

zxcvnhfdg849471

Jun. 01, 2020

Under rating threshold (show) This very good game needs badges.

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(2)

MongoMushroom

Jun. 01, 2020

Under rating threshold (show) Very nice update. Thanks for your efforts!

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(0)

HiUShallDye

Jun. 01, 2020

Under rating threshold (show) is "the thief of hearts" a persona reference?

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(2)

HiUShallDye

Jun. 01, 2020

Under rating threshold (show) I thought beating the game on hard mode was enough but... jesus the challenge runs are hard!

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(1)

Locke_Daemonfire

Jun. 01, 2020

Under rating threshold (show) Someone mentioned the even and odd distribution and how it would make sense for J and K to be odd. I do think it's a bit odd that 8 of the 13 ranks are even (2, 4, 6, 8, 10, J, Q, K) while only 5 are odd (3, 5, 7, 9, A). I think one solution to even things up is to consider A as 1, in which case it is straightforward to consider it odd. Thus the split would be (2, 4, 6, 8, 10, Q) for 6 even ranks, and (A, 3, 5, 7, 9, J, K) for 7 odd ranks. To have an exact split, A could be considered both even and odd (as 1/11 and 14), just like it is considered both a high and low number.

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(2)

Developer response from Playsaurus

While it would be fun to allow Aces to be both even and odd, there is another goal in mind, that is for evens/odds to be significantly different from the red/black distribution.

Pingwinos

Jun. 01, 2020

Under rating threshold (show) This could be great game for mobile? Is it posiible in the future?

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(2)

Developer response from Playsaurus

Possible yes. Depends on how well it is received when we launch the paid version!

foogle181987

Jun. 01, 2020

Under rating threshold (show) specifically, the "get a gem on a perfect kill" modifier wouldn't stack with the pick item that gives me 1chip on perfect kill. I would only get the 1 chip, not the gem.

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(2)

Developer response from Playsaurus

Did you use the pick to get the kill? Because it does give it to you. It might not show it in the combat victory screen though - it happens immediately when you use the item so it's showing separately.

PatrikN22

May. 31, 2020

Under rating threshold (show) I like this game a lot but it's not an easy pickup concept. I'm playing it for a while now and it's quite challenging on easy level, not to mention greater difficulties.

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(2)

iNSaNiTyfoXy

May. 31, 2020

Under rating threshold (show) Dicey dungeon with slay the spire elements

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(2)

foogle181987

May. 31, 2020

Under rating threshold (show) why can't perfect kill rewards stack?

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(0)

Developer response from Playsaurus

They do stack. Some rewards are on items that need to be used though, to get the bonus. Let me know if there's a bug!

Baden27

May. 31, 2020

Under rating threshold (show) Such a great concept. Usually I'm card games have the problem of being RNG factored, but this game beats just that. But the fact you lose basically all progress when you die should definitely be stated more clearly, although it might be obvious to some. Personally I like games with safe'n'steady progression, so this game is not for me. Am going to give it 4/5 because it's such a great and unique concept that is most likely very enjoyable to others.

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(1)

Developer response from Playsaurus

The "roguelike" tag is intended to do that, but we'll also be fixing the tutorial to make it more clear.

deathwarrior

May. 30, 2020

Under rating threshold (show) Bug - Doom blaze of Gloomstalk is not limited to 3 uses per combat in contrary to card

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(2)

Developer response from Playsaurus

Sorry, this will be fixed in the next version soon.

desired3604

May. 30, 2020

Under rating threshold (show) good game

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(0)

sinbird

May. 30, 2020

Under rating threshold (show) This is my favorite game on Kong. Maybe, in the same way you have an option for difficulty, you can also add an option for clean runs (where you don't get any perks which carry over between games, like how things are now) or progressive runs (where you can use perks which carry over between games and which you buy with exp). Something like that would satisfy everyone.

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(1)

Catalyst4

May. 30, 2020

Under rating threshold (show) @BartJ385 Try clearing your cache

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(0)

HiUShallDye

May. 30, 2020

Under rating threshold (show) Bug - Attack resistance hover-over displays just the hover-over for attack.

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(1)

BartJ385

May. 30, 2020

Under rating threshold (show) Tried Firefox and MS Explorer; game won't load. Do I have to change settings or something?

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(0)

deleteduser

May. 29, 2020

Under rating threshold (show) This game is awesome. A real ace in the hole, this one. At first I wasn't sure what this was and I was hesitant to try from the name (assumed it was one of those casino sim games), but so glad I did. Been playing it all week. Oh and if anyone has any tips for defeating the Kraken, it'd be much appreciated. It's wrecked me like 3 times now. Truly a final boss to be reckoned with.

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(1)

dead_bob

May. 29, 2020

Under rating threshold (show) Mossy Tree give poison when hit, but if I enflame their cards that's me hitting them? boooo

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(7)

Rye_Encoke

May. 29, 2020

Under rating threshold (show) Love it. Can't wait for it to be on Steam. You say you will update the art, to be honest, I like the art as it is. The only card mechanic I don't like is on some where they get 4 red cards and can permanently double the attack. Should change that to double the attack in the next round. If they don't attack the next round it goes back to normal. I got hit by a 248 attack after it was doubled 3 or 4 times in a row, can't beat something that powerful.

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(2)

Kalisto15

May. 28, 2020

Under rating threshold (show) great game, some storyline would be nice and I find that 'End turn' very frustrating since you automaticaly use cards when played, but that's just my opinion. Keep going, game has a good potential and we like a bit of fresh air.

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(0)

Developer response from Playsaurus

Sometimes you want to use gems or other abilities after you're done, so we keep the "End Turn" button in.

zekezeke

May. 28, 2020

Under rating threshold (show) there is a problem with the modifier where you start with a bottle in a shop. it only had 2 weapons. one was a one use per battle, and the other required a sum of 29 to do damage. I could not buy it and afford an extra card meaning it was impossible to actually win a fight.

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(1)

dgosse82_s

May. 28, 2020

Under rating threshold (show) performance issues bring it to the point where I can only play one turn every 90 seconds or so

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(2)

Developer response from Playsaurus

There's a memory leak in Firefox; the game works better on Chrome / Edge / Safari

abyssoft

May. 28, 2020

Under rating threshold (show) PWNED by a Trog on Easy lol kept drawing 123 of different suits and Trog kept drawing 456 4 cards each draw. I think we need a flee mechanism.

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(0)

Developer response from Playsaurus

Flee gets abused to skip through world 4, we had it for a while but everyone hated it so we took it out.

Shawnee123

May. 28, 2020

Under rating threshold (show) I just got all the way to the Kraken. Wow, was that fun. I knew I wasn't going to win but after some days of obsessed playing, I felt like I just really had the combination of understanding how best to use cards, I had good cards, and it all just worked out. So many times I figured I was beat. I really love this game. The replayability is great. I don't know how many moments of AHA I had, figuring things out as I played.

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(2)

dgosse82_s

May. 28, 2020

Under rating threshold (show) I took a starter option to scrap things for twice as many chips but I seem to be scrapping for odd numbers of chips???? is this working correctly?

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(1)

Developer response from Playsaurus

It's a little strange. I'll reword it so it's better.

Gravier1

May. 28, 2020

Under rating threshold (show) Some Shops don't contain offensive gear - just got one of those in my bag while starting an Unprepared game. That makes battles impossible, so maybe that case shouldn't be allowed :)

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(0)

Developer response from Playsaurus

Sorry about that, ithis will be fixed next version. Thanks for pointing it out.

Lynnamon

May. 28, 2020

Under rating threshold (show) It is so so slow to run!

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(0)

JeffH58

May. 28, 2020

Under rating threshold (show) I spent 20 chips to increase my cards from 3 to 4, but it didn't upgrade and it still took my chips...

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(0)

Wuped

May. 28, 2020

Under rating threshold (show) The Haltblade's text "no card cost" and the number of red gems constantly flashes I assume to let you know it's free to play, only it's not really free so I'd appreciate it if it stopped flashing at me.

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(0)

Developer response from Playsaurus

The flashing indication is just that you can afford to use the item. There's an option in the settings menu to turn it off completely, if you like, for now. But in a later version I think we can disable the flashing for resource based items.

Wuped

May. 27, 2020

Under rating threshold (show) Now this is the slay the spire inspired game I've been looking for, definitely recognize a lot of elements from it but still super original in it's own right.

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(1)

AlphaAleph

May. 27, 2020

Under rating threshold (show) At first it seems a little difficult to understand the mechanics of the game. But we quickly understand its logic and ... surprise: The game is as interesting as it is addictive! Greetings to the developer. You did a really good job. Please don't abandon this game ... keep it alive through upgrades! Thx!

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(2)

Shawnee123

May. 27, 2020

Under rating threshold (show) I just have a question. If a jack follows a ten, it's really not an even card, is it? I guess you mean the value is even. Rats! :) That darn giant scorpion is taking advantage of semantics!

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(2)

Developer response from Playsaurus

Had to do it this way. Otherwise, J = 11, Q = 12, K = 13, and A = 14 which would make Aces an even card, and a value that isn't 11 (everyone knows Aces are 11 due to Blackjack.)

Keppijeesus

May. 27, 2020

Under rating threshold (show) Bag of Holding makes Wild Challenge pointless since you can activate it freely as many times as you want to browse through all the cards in the deck (excluding cards the enemy has). Otherwise the update has been great, especially the latest balance of upgrade prices.

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(1)

Developer response from Playsaurus

We overlooked this issue, it will be fixed in the next version. Thanks for the feedback :)

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